[0.17.2] Wrong calculation of losses for 50h/250h

Bugs that are actually features.
Post Reply
cubicglobe
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Feb 27, 2019 11:17 pm
Contact:

[0.17.2] Wrong calculation of losses for 50h/250h

Post by cubicglobe »

the kill stats show that in the last 250h less stuff got destroyed than in the last 50h. game startet with 0.16.51 (+ RSO mod), now 0.17.2., overall game time ~80h, the "all" tab showes the higher (presumably correct) values.

https://imgur.com/a/atoCWKW

Rseding91
Factorio Staff
Factorio Staff
Posts: 13171
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.17.2] Wrong calculation of losses for 50h/250h

Post by Rseding91 »

Thanks for the report. I don't consider this worth putting any time into - the data simply doesn't exist to migrate into the 250 hour section.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Not a bug”