[16.0] Regression: Trains ignore whether station is occupied
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- Burner Inserter
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[16.0] Regression: Trains ignore whether station is occupied
Previously the trains went to the station that was closest, and not occupied, but now it seems the "occupied" check is missing.
Save (imported from previous version, if this matters): https://we.tl/gW2p8GWL47
Re: [0.16] Regression: Trains ignore whether station is occupied
The other stations are way to far away to be preferred by the pathfinder.
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- Burner Inserter
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Re: [0.16] Regression: Trains ignore whether station is occupied
These stations could have been reached by the train in 0.15 normally, and this is not that great of a distance anyway: heck, the factory itself is 10 times larger, and this is not the largest factory this game has ever seen.
Also I can't see any changes related to the pathfinding in the changelog.
Also I can't see any changes related to the pathfinding in the changelog.
Re: [0.16] Regression: Trains ignore whether station is occupied
I can:milleniumbug wrote:Also I can't see any changes related to the pathfinding in the changelog.
You will be able to change the penalty with mods, but this behaviour is completely intended.Fixed that train arriving to station could give astronomically big penalty causing trains to go through weird places. (54042)
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- Burner Inserter
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Re: [16.0] Regression: Trains ignore whether station is occupied
I have made a suggestion a while ago which could really help if implemented
Train pathfinding on stations with same name
Train pathfinding on stations with same name