After the removal of artifacts, I would think adjusting enemy base richness lost is value. Currently, this is just one more weird GUI element to confuse new players.
[wheybags] [0.15.37] Enemy bases richness is still visible
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Re: [wheybags] [0.15.37] Enemy bases richness is still visible
I just had a look and it seems that richness is actually used, as an offset on the evolution factor when deciding what to spawn.