[15.37] Jumping gaps on transport belt

Bugs that are actually features.
Mimos
Long Handed Inserter
Long Handed Inserter
Posts: 73
Joined: Mon Nov 07, 2016 5:15 pm
Contact:

[15.37] Jumping gaps on transport belt

Post by Mimos »

Hi,

it seems I cannot search the forum for "gap" so I hope this is not a double post.

I got a steel transport belt which is completely compressed but after a tunnel and some curves there suddenly are some gaps. And these gaps are even jumping forth and back.
Jumping steel.jpg
Jumping steel.jpg (596.44 KiB) Viewed 1932 times
Green frame: everything nicely comressed
Red frame: jumping gaps


Here is an animated version:
jumping gaps.gif
jumping gaps.gif (3.06 MiB) Viewed 1932 times
You can see it jump two times on the horizontal part:
- once the gap jumps forward about one tile and then continues "to be transported" normally
- once the gap jumps forward about one tile and then vanishes (the latter being completely normal if a short stutter occurrs)
Sometimes the gaps also jump backwards.

The savegame. I recompressed it with 7z (lzma2) for a size reduction, so you need to unpack and then zip it before loading.
jumping gaps.7z
(29.06 MiB) Downloaded 72 times
Last edited by Mimos on Sun Nov 12, 2017 7:15 pm, edited 1 time in total.
Rseding91
Factorio Staff
Factorio Staff
Posts: 14809
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [15.37] Junping gaps on transport belt

Post by Rseding91 »

Is your steel belt one reallllly long belt?
If you want to get ahold of me I'm almost always on Discord.
Mimos
Long Handed Inserter
Long Handed Inserter
Posts: 73
Joined: Mon Nov 07, 2016 5:15 pm
Contact:

Re: [15.37] Jumping gaps on transport belt

Post by Mimos »

Yes, it is pretty long (hundrets of tiles, probably more than 1k), propably the longest I got in my factory.
Rseding91
Factorio Staff
Factorio Staff
Posts: 14809
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [15.37] Jumping gaps on transport belt

Post by Rseding91 »

Mimos wrote:Yes, it is pretty long (hundrets of tiles, probably more than 1k), propably the longest I got in my factory.
That would be why then :) There's a recursion limit for how far a belt will update before it stops to avoid a stack-overflow. You just happen to be seeing that point and it causes this small gap in the items because the belts before/after that point are updated in different orders every few ticks.

That's working as intended - to avoid crashing the game we have to deal with these small things from time to time :)
If you want to get ahold of me I'm almost always on Discord.
Mimos
Long Handed Inserter
Long Handed Inserter
Posts: 73
Joined: Mon Nov 07, 2016 5:15 pm
Contact:

Re: [15.37] Jumping gaps on transport belt

Post by Mimos »

I'm still surprised that this causes the gaps to occurr and then jump forth or back, but you probably know what you are talking about :-) .
Thanks for the explaination.
Post Reply

Return to “Not a bug”