Hi,
it seems I cannot search the forum for "gap" so I hope this is not a double post.
I got a steel transport belt which is completely compressed but after a tunnel and some curves there suddenly are some gaps. And these gaps are even jumping forth and back.
Green frame: everything nicely comressed
Red frame: jumping gaps
Here is an animated version:
You can see it jump two times on the horizontal part:
- once the gap jumps forward about one tile and then continues "to be transported" normally
- once the gap jumps forward about one tile and then vanishes (the latter being completely normal if a short stutter occurrs)
Sometimes the gaps also jump backwards.
The savegame. I recompressed it with 7z (lzma2) for a size reduction, so you need to unpack and then zip it before loading.
			
			
													[15.37] Jumping gaps on transport belt
[15.37] Jumping gaps on transport belt
					Last edited by Mimos on Sun Nov 12, 2017 7:15 pm, edited 1 time in total.
									
			
									
						Re: [15.37] Junping gaps on transport belt
Is your steel belt one reallllly long belt?
			
			
									
									If you want to get ahold of me I'm almost always on Discord.
						Re: [15.37] Jumping gaps on transport belt
Yes, it is pretty long (hundrets of tiles, probably more than 1k), propably the longest I got in my factory.
			
			
									
									
						Re: [15.37] Jumping gaps on transport belt
That would be why thenMimos wrote:Yes, it is pretty long (hundrets of tiles, probably more than 1k), propably the longest I got in my factory.
 There's a recursion limit for how far a belt will update before it stops to avoid a stack-overflow. You just happen to be seeing that point and it causes this small gap in the items because the belts before/after that point are updated in different orders every few ticks.
 There's a recursion limit for how far a belt will update before it stops to avoid a stack-overflow. You just happen to be seeing that point and it causes this small gap in the items because the belts before/after that point are updated in different orders every few ticks.That's working as intended - to avoid crashing the game we have to deal with these small things from time to time

If you want to get ahold of me I'm almost always on Discord.
						Re: [15.37] Jumping gaps on transport belt
I'm still surprised that this causes the gaps to occurr and then jump forth or back, but you probably know what you are talking about  .
 .
Thanks for the explaination.
			
			
									
									
						 .
 .Thanks for the explaination.

