[0.14.22] Can build on trees

Bugs that are actually features.
Jupiter
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[0.14.22] Can build on trees

Post by Jupiter »

I just discovered this patch of my solar field:

Image

The bots just built stuff on top of the trees! The trees seem to be in between the panels and accums and I do have a mod that shrinks the hitbox of most entities...
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Rseding91
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Re: [0.14.22] Can build on trees

Post by Rseding91 »

You're using a mod that reduces the collision box size of the tree and the solar panel.

Remove those mods if you don't want that to happen.
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Jupiter
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Re: [0.14.22] Can build on trees

Post by Jupiter »

Rseding91 wrote:You're using a mod that reduces the collision box size of the tree and the solar panel.

Remove those mods if you don't want that to happen.
Thanks for the quick reply. To be clear. This did not happen before (as you can see from the older parts of my solar field). Something did change in the interaction between the mod and the build system with BP's. If this behavior is to be expected due to recent changes to the game then I'll post this as an issue on the mod's page.
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Klonan
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Re: [0.14.22] Can build on trees

Post by Klonan »

Jupiter wrote:
Rseding91 wrote:You're using a mod that reduces the collision box size of the tree and the solar panel.

Remove those mods if you don't want that to happen.
Thanks for the quick reply. To be clear. This did not happen before (as you can see from the older parts of my solar field). Something did change in the interaction between the mod and the build system with BP's. If this behavior is to be expected due to recent changes to the game then I'll post this as an issue on the mod's page.
We haven't changed anything recently with any of those entities

But its still an issue with the mod
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