If a mod adds a recipe that is unlocked by a research, and that research is already researched when you add the mod, the recipe won't be unlocked.
Suggested fix: whenever you load a new mod in an existing save, go through all researched tech and re-unlock all recipes.
If that is already possible in the mod itself, please let me know.
[0.12.11] mod recipes is not unlocked for old saves
Re: [0.12.11] mod recipes is not unlocked for old saves
Yes, that is already possible, the migrations are used for that: https://forums.factorio.com/wiki/inde ... on_scriptsMaser wrote:If a mod adds a recipe that is unlocked by a research, and that research is already researched when you add the mod, the recipe won't be unlocked.
Suggested fix: whenever you load a new mod in an existing save, go through all researched tech and re-unlock all recipes.
If that is already possible in the mod itself, please let me know.