![Image](https://forums.factorio.com/images/ext/35b4007a2b5c96c61b117d207f0d4460.png)
With different stuff on the lanes:
![Image](https://forums.factorio.com/images/ext/477fefd3747d841d76be4d8d58a394c3.png)
Looks like both lanes are split together if they contain the same stuff, and seperately if they don't.
It should be changed so the two lanes are always split seperately
Do you like this pattern on your belts?daniel34 wrote:Normal and known behaviour, moved to Not a bug.
It is design. Splitting by item is designed to work like that. You can have more things per lane, why couldn't you?Zeblote wrote:Do you like this pattern on your belts?daniel34 wrote:Normal and known behaviour, moved to Not a bug.
If that's normal, then it's a design bug.
Splitting per item is unnecessary as you shouldn't have more than one thing per lane anyways. Per lane split would have the same effect for two lanes with different things, prevent the bad split with a compressed belt, and (probably) be more efficient.
If it's like this by design, how do you get the output belts to not have only one side?kovarex wrote:It is design. Splitting by item is designed to work like that. You can have more things per lane, why couldn't you?
https://www.google.cz/search?q=factorio ... s&tbm=ischZeblote wrote:If it's like this by design, how do you get the output belts to not have only one side?kovarex wrote:It is design. Splitting by item is designed to work like that. You can have more things per lane, why couldn't you?
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