[2.0.13] Tungsten Ore generation problem

Bugs that are actually features.
Carnivale
Burner Inserter
Burner Inserter
Posts: 15
Joined: Thu Mar 31, 2016 8:30 pm
Contact:

[2.0.13] Tungsten Ore generation problem

Post by Carnivale »

Tungsten ore doesn't seem to be generating properly on the map aside from the small patch near the start location. I have the ore frequency set to 33% (same as calcite and there's lots of it) in map generation settings, but surely there should still be at least some I could find?

No mods used.
Attachments
427520_20241031183134_1.png
427520_20241031183134_1.png (1.04 MiB) Viewed 752 times
Genhis
Factorio Staff
Factorio Staff
Posts: 596
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.13] Tungsten Ore generation problem

Post by Genhis »

Thanks for the report. Such problems are hard to reproduce without a save file.
Carnivale
Burner Inserter
Burner Inserter
Posts: 15
Joined: Thu Mar 31, 2016 8:30 pm
Contact:

Re: [2.0.13] Tungsten Ore generation problem

Post by Carnivale »

Ah, yes, of course. Here's the save.
Attachments
Space Age Vulcanus.zip
(35.11 MiB) Downloaded 11 times
User avatar
Earendel
Factorio Staff
Factorio Staff
Posts: 716
Joined: Sun Nov 23, 2014 11:57 am
Contact:

Re: [2.0.13] Tungsten Ore generation problem

Post by Earendel »

Tungsten is a biome-specific resource so it needs the biome and the spot generation to overlap. Reducing the tungsten frequency makes it less likely to appear in general. This combined with areas that it can't spawn due to the biome, lower frequency makes it much more inconsistent.
11-01-2024, 10-16-34.png
11-01-2024, 10-16-34.png (19.07 KiB) Viewed 628 times
The first slider made the 3 biomes much larger and spaced apart, so you need to travel further in general to find different resources. The 2nd slider made volcanos larger than normal, so they can eat into the other biomes.

The combined settings made it much more luck based then normal, and you got unlucky.

There is tungsten on the map, you only needed to explore about 10% further to find it.
11-01-2024, 10-20-20.png
11-01-2024, 10-20-20.png (2.21 MiB) Viewed 628 times
Carnivale
Burner Inserter
Burner Inserter
Posts: 15
Joined: Thu Mar 31, 2016 8:30 pm
Contact:

Re: [2.0.13] Tungsten Ore generation problem

Post by Carnivale »

Thank you so much for explaining how tungsten generation works. Now I have a much better understanding of the implications tuning the sliders higher can cause on Vulcanus. It's nice to know that it's not an ore generation problem.

I guess I have a few worms to wrestle with on my way to some tungsten.

Thanks again, and have a good day!
Post Reply

Return to “Not a bug”