Offshore Pump + Landfill + Player = Death

Bugs that are actually features.
snyderm216
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Offshore Pump + Landfill + Player = Death

Post by snyderm216 »

When placing landfill around an existing offshore pump, if the character is running into the location of the pump, they instantly die.
Factorio_2022.07.24-12.31.mp4
Replication of the incident
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I have been able to replicate it a few times, and it specifically requires me to be moving into the object's location as the landfill is placed.
My guess is it is related to the status transition of an offshore pump when you surround it with landfill, but I don't even know where to look for finding that out.

I am very new to reporting bugs so I will update with any information needed as it is requested.
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boskid
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Re: Offshore Pump + Landfill + Player = Death

Post by boskid »

Thanks for the report, however i was unable to reproduce any issues. I see your game is modded, could you provide a save file to make it easier to reproduce for me?
snyderm216
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Re: Offshore Pump + Landfill + Player = Death

Post by snyderm216 »

Sorry for the delayed response.
It should have occurred to me that mods could play a factor, but that's learning.
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boskid
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Re: Offshore Pump + Landfill + Player = Death

Post by boskid »

Thanks for the report, however this is not a bug. Mod "cargo ships" requests to set tile to water with colliding entities removal which causes character to die.
snyderm216
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Re: Offshore Pump + Landfill + Player = Death

Post by snyderm216 »

Good to know!
I honestly completely forgot that mod was installed, so that one is on me.
Thanks for figuring it out though.
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Re: Offshore Pump + Landfill + Player = Death

Post by mrvn »

Same happens when you waterfill below the player in several of the waterfill mods.

There is a mod though called Safe Waterfill that has game logic that checks before placing waterfill so the player doesn't drown. Maybe you could incorporate that code (or write your own if licensesing conflicts) into "cargo ships".
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Jon8RFC
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Re: Offshore Pump + Landfill + Player = Death

Post by Jon8RFC »

Too bad, I was hoping this report would be one of those "Thanks for the report, it's fixed. It turns out that this really rare and interesting thing happens because..."
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