[2.0.23] Stack Inserters don't wait for a full hand when the set filter option is enabled.

Bugs that are actually features.
Stevetrov
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[2.0.23] Stack Inserters don't wait for a full hand when the set filter option is enabled.

Post by Stevetrov »

What did you do?
Built this blueprint https://gist.github.com/stevetrov/7365f ... cbd3bba28a
to test something out.

What happened?
The stack inserter doesn't wait until it has a full stack before swinging.

What did you expect to happen instead? It might be obvious to you, but do it anyway!
I expected it to wait for a full stack of items and possibly get stuck.

Does it happen always, once, or sometimes?
This happens consistently. In previous versions the inserter would get stuck.
Ext3h
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Re: [2.0.23] Stack Inserters don't wait for a full hand when the set filter option is enabled.

Post by Ext3h »

The behavior had been changed to force a drop of the hand whenever the (changed) filter forbids the stack inserter from holding the item.

It would only be a bug if the inserter did drop it's hand even though the filter still permits it.

That used to be broken in a way that only enabling/disabling the inserter would cause re-evaluation of the filter. But dropping on filter mismatch was expected from the start.
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boskid
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Re: [2.0.23] Stack Inserters don't wait for a full hand when the set filter option is enabled.

Post by boskid »

Not a bug. Decision was that when stack inserter holds items that are not allowed by the filters it is better to drop whatever it has rather than remaining in a stuck state.
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Khazul
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Re: [2.0.23] Stack Inserters don't wait for a full hand when the set filter option is enabled.

Post by Khazul »

boskid wrote: Tue Dec 10, 2024 5:19 pm Not a bug. Decision was that when stack inserter holds items that are not allowed by the filters it is better to drop whatever it has rather than remaining in a stuck state.
Thats handy - so I can cancel the filter to force it to drop everything - like when changing recipes?
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