What happened:
Calling `/c game.player.selected.order_upgrade{force=game.player.force, target="fast-underground-belt"}` on an underground transport belt marks the entity for upgrade but does not mark its neighbor.What was expected:
Calling the above command marks the entity and its connected neighbor for upgrade.Compare to: upgrade planner only selecting one underground belt and the neighbor gets marked for upgrade as well.
To recreate:
/cheat all, get some underground belts and fast-underground belts in inventoryBuild two pairs of underground belts. Upgrade planner 1 entity. Both entities in the pair get marked and robots upgrade both.
Call the above command while mousing over one of the other pairs. Only that entity gets marked and robots only upgrade that one entity.