Is that intended that you can shoot from behind a wall just in front of you and hit next one?
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(Not sure it's fixed in the next version, at least i did not see something like that in the changelog)
[10.8] Shooting behind a wall
Re: [10.8] Shooting behind a wall
You shoot over the first wall, hitting the second. Not sure, if this is a bug.
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Re: [10.8] Shooting behind a wall
You can shoot over walls with most weapons. You can't with the shotgun probably because it shoots a cone of pellets rather than at a specific target.
My guess is that the design philosophy behind this is that when your wall is being attacked you don't need to break it down and go to the other side to shoot the biters. Maybe this could be changed now that we're getting gates soon.
My guess is that the design philosophy behind this is that when your wall is being attacked you don't need to break it down and go to the other side to shoot the biters. Maybe this could be changed now that we're getting gates soon.
Re: [10.8] Shooting behind a wall
I don't get how tall a wall is. It's taller than a biter could jump and shorter than the player?
Re: [10.8] Shooting behind a wall
It's about one meter high. You might have noticed that this game doens't exactly aim for proportional size correctness.EditorRUS wrote:I don't get how tall a wall is. It's taller than a biter could jump and shorter than the player?
Re: [10.8] Shooting behind a wall
ExactlyEditorRUS wrote:I don't get how tall a wall is. It's taller than a biter could jump and shorter than the player?
Re: [10.8] Shooting behind a wall
It is exactly 1,57 m high, because that is the height of the characters armpit. Luckily a biter (even the biggest) cannot jump higher than 1,56 m. That gives us a good safety-zone of 1 cm height.
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Re: [10.8] Shooting behind a wall
It is common to have holes in wall to shoot out. http://www.torange.us/photo/23/13/Looph ... 114_91.jpg .