Fortunately, I have 512 autosave slots and I found the last "good" save. Therefore, I can show you what has changed in the world.
End of log file:
Code: Select all
11.351 Verbose BlueprintLibrary.cpp:872: Player shelf: playerIndex = 0, nextRecordID = 356; timestamp = 1554462359; records: (id: 0, 355; label: "Old rails", preview: false, empty: false; book [id: 0, 350; label
: "Прямая", preview: false, empty: false] [id: 0, 351; label: "Тупик", preview: false, empty: false] [id: 0, 352; label: "T", preview: false, empty: false] [id: 0, 353; label: "+", preview: false, empty: false] [i
d: 0, 354; label: "Г", preview: false, empty: false]) (id: 0, 343; label: "Railroad", preview: false, empty: false; book [id: 0, 338; label: "4x", preview: false, empty: false] [id: 0, 339; label: "3x", preview: f
alse, empty: false] [id: 0, 340; label: "2x", preview: false, empty: false] [id: 0, 341; label: "1x", preview: false, empty: false] [id: 0, 342; label: "Linear", preview: false, empty: false]) (id: 0, 337; label:
"Railroad concrete", preview: false, empty: false; book [id: 0, 327; label: "1x", preview: false, empty: false] [id: 0, 328; label: "", preview: false, empty: false] [id: 0, 329; label: "3x", preview: false, empty
: false] [id: 0, 330; label: "4x", preview: false, empty: false] [id: 0, 331; label: "Linear", preview: false, empty: false] [id: 0, 332; label: "4x +", preview: false, empty: false] [id: 0, 333; label: "3x +", pr
eview: false, empty: false] [id: 0, 334; label: "2x +", preview: false, empty: false] [id: 0, 335; label: "1x +", preview: false, empty: false] [id: 0, 336; label: "Linear +", preview: false, empty: false]) (id: 0
, 349; label: "Rails stations", preview: false, empty: false; book [id: 0, 344; label: "Граница v.2.3", preview: false, empty: false] [id: 0, 345; label: "Жижепогрузчик v.1", preview: false, empty: false] [id: 0,
346; label: "Оутпост v 1.7", preview: false, empty: false] [id: 0, 347; label: "Рудопогрузочная v.1.3", preview: false, empty: false] [id: 0, 348; label: "Уранопогрузочная v.1.0", preview: false, empty: false]
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xae64cb, 0xc7077d, 0x9df238, 0x9e1e15, 0x9e1f2e, 0x9f0833, 0xdb832c, 0xdba05c, 0xefaece, 0xefcccd, 0x180c61f, 0x794a, 0
16.481 Warning Logger.cpp:503: Symbols.size() == 22, usedSize == 12
#0 0x0000000000c7077d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x00000000009df238 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x00000000009e1e15 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x00000000009e1f2e in Logger::flush() at /tmp/factorio-build-TDBZHf/src/Util/Logger.cpp:541
#4 0x00000000009f0833 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-TDBZHf/src/Util/Logger.cpp:527
#5 0x0000000000db832c in Logging::flush() at /tmp/factorio-build-TDBZHf/src/Util/Logging.cpp:66
#6 0x0000000000dba05c in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-TDBZHf/src/Util/Logging.cpp:91
#7 0x0000000000efaece in Chunk::Chunk(Surface&, ChunkPosition const&) at /tmp/factorio-build-TDBZHf/src/Surface/Chunk.cpp:682 (discriminator 3)
#8 0x0000000000efcccd in Surface::getChunk(ChunkPosition const&) at /tmp/factorio-build-TDBZHf/src/Surface/Surface.cpp:228 (discriminator 2)
#9 0x000000000180c61f in AdvancedTile::registerEntity(Entity*) at /tmp/factorio-build-TDBZHf/src/Map/AdvancedTile.cpp:33
#10 0x000000000000794a in Surface::addEntityWithoutSetup(Entity*) at /tmp/factorio-build-TDBZHf/src/Surface/Surface.cpp:111
#11 (nil) in Map::loadData(MapDeserialiser&, GlobalModSettings const&, ProgressObserver*, bool) at /tmp/factorio-build-TDBZHf/src/Map/Map.cpp:690
#12 (nil) in Map::load(MapDeserialiser&, GlobalModSettings const&, ProgressObserver*, bool) at /tmp/factorio-build-TDBZHf/src/Map/Map.cpp:320
#13 0x0000000000000210 in std::__uniq_ptr_impl<Map, std::default_delete<Map> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#14 0x0000000000001000 in std::unique_ptr<Map, std::default_delete<Map> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#15 0x0000000000000050 in std::unique_ptr<Map, std::default_delete<Map> >::release() at /usr/include/c++/8/bits/unique_ptr.h:365
#16 0x00007f8e6c000000 in std::unique_ptr<Map, std::default_delete<Map> >::operator=(std::unique_ptr<Map, std::default_delete<Map> >&&) at /usr/include/c++/8/bits/unique_ptr.h:289
#17 0x00007f8f04000000 in Scenario::loadFactory(Filesystem::Path const*, Filesystem::Path const&, ScenarioExecutionContext, LoadType, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*, bool, Prog
ressObserver*, bool, InputListener*) at /tmp/factorio-build-TDBZHf/src/Scenario/Scenario.cpp:202
#18 0x00007f8f1008e154 in ParallelScenarioLoader::doLoad(ParallelScenarioLoader*, MapDeserialiser*, InputType, InputHandler*, MultiplayerManagerBase*, bool) at /tmp/factorio-build-TDBZHf/src/Scenario/ParallelScena
rioLoader.cpp:156
#19 0x0000000000252000 in execute_native_thread_routine at tmpDutlx.fake.c:?
#20 0x0000000000001000 in ?? at ??:0
#21 0x0000000000000230 in ?? at ??:0
Stack trace logging done
21.560 Warning Logger.cpp:503: Symbols.size() == 17, usedSize == 11
21.561 Error Chunk.cpp:682: Trying to make chunk at unreasonable position [-20, -32772]
Logger::writeStacktrace skipped.
21.561 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
21.561 Uploading log file
Last "good" save: _autosave188-last-good.zip
First "bad" save: _autosave189-first-bad.zip
Current "bad" save: _autosave266-current-bad.zip