When one logistics network has a lot of work (600+) to be done by construction robots, a separate logistics network does not do start its work until the other work falls below 600.
From my save, you can see that the Main Bus has lots of work to be done by a limited number of construction robots and a separate logistics network (at Coal Liquification Station) which has a little bit to work to do does not start until the work available falls below 600.
Logis. Net. with missing const. robots affects another Net.
Logis. Net. with missing const. robots affects another Net.
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Re: Logis. Net. with missing const. robots affects another Net.
The limitation on updates for the job queue is not per network but game wide. NaB.