[0.9.8 - Windows - 64bit] Huge performance issue [RESOLVED]

Bugs that are actually features.
bar10dr
Burner Inserter
Burner Inserter
Posts: 13
Joined: Sun Apr 20, 2014 4:53 pm
Contact:

[0.9.8 - Windows - 64bit] Huge performance issue [RESOLVED]

Post by bar10dr »

Hi,

I'm getting a constant lagspike if I play a browser video on another monitor at the same time as playing the game, if I stop the video the lagspike just happens now and again, like every 30 seconds.
As you can see from the pic below its not really taxing the CPU at all, I also bumped up auto-save to every 15 minutes just to see if that was a issue.
The problem seems to be with my 690GTX, whenever I play a video on another monitor its fans really spools up but I don't understand why since the other gfx card takes care of the other monitors.

This is the only game that has this problem, anyone else experience this? Should I try out the 32bit executable and see if that works better?
Perhaps I need to disable the 690 SLI for this game? Might that be it?

Specs are
Game is installed on a SSD drive.
4 monitors.
1 x nVidia 690GTX (Drives the main monitor and its where the game is running)
1 x nVidia 610TI (Drives the other three monitors)
32GB RAM
i7-3930K 3.2Ghz 6 core CPU
System info
System info
laggy.JPG (504.7 KiB) Viewed 5593 times
Could need some help :)
Last edited by bar10dr on Sat Apr 26, 2014 2:27 am, edited 2 times in total.
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by ssilk »

Have you tried the low resolution mode?
https://forums.factorio.com/forum/vie ... f=7&t=3077
Tried to reduce screen-resolution?
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
jdonner
Manual Inserter
Manual Inserter
Posts: 3
Joined: Sun Apr 20, 2014 10:28 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by jdonner »

That's like telling a Ferrari driver that he should drive no more than 50km/hr to get rid of the rattle... :roll:
bar10dr
Burner Inserter
Burner Inserter
Posts: 13
Joined: Sun Apr 20, 2014 4:53 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by bar10dr »

If I turn the map on and off again the game runs fine for a few seconds before it slows up again.

I have the same problem running in windowed and fullscreen.
DRBLN
Filter Inserter
Filter Inserter
Posts: 411
Joined: Sat Mar 23, 2013 12:44 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by DRBLN »

do you use any mods?
Dytech may use lots of memory.

BTW how much does the PC cost?
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by kovarex »

It is possible, that Factorio uses the wrong card. There would be also slowdowns, if some other application used enough video memory to deallocate some of the vram of Factorio which would have to be reloaded from ram and it slows down the game quite a lot.

The 690GTX has 4g (at least this is what google told me) so it is enough by far, so maybe the problem is really with using the wrong card. I have honestly no idea how this is decided in the system. I have single GFX card (760GTX) and I can run 2 factorios at the same time while watching a movie without a problem.

Could you run some gpu-related program, like http://www.techpowerup.com/gpuz/ and see/show what does it show? Mainly what card is utilized by Factorio?
Are you also not using any mod?
And finally you could try to low-res mode, not that I want you to play it that way, but just to find out if it's really the problem or it is something else.

Regards
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by ssilk »

Hm. If it is like so, I have a similar problem on my Mac, it uses always the internal slow GFX, instead of the faster. I need to use a program, which force switching.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Algram
Inserter
Inserter
Posts: 33
Joined: Sun Jan 26, 2014 10:28 am
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by Algram »

I could imagine that this is my problem here too: https://forums.factorio.com/forum/vie ... f=7&t=3157
bar10dr
Burner Inserter
Burner Inserter
Posts: 13
Joined: Sun Apr 20, 2014 4:53 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by bar10dr »

Not using any mods, just the vanilla game.

I tried using gpu-z and it uses my 690 card for sure. GPU-z reports its using around 8% of what the card can perform when running the game in high def, with the low quality option its running around 5%.

Low quality setting
Low quality
Low quality
Facto1.JPG (321.18 KiB) Viewed 5514 times
High quality
High quality
High quality
Facto2.JPG (319.91 KiB) Viewed 5514 times

So its neither using all my CPU or GPU power, so the only thing I can think of is that there is some logic in the game that does something weird with my hardware configuration?
User avatar
cube
Former Staff
Former Staff
Posts: 1111
Joined: Tue Mar 05, 2013 8:14 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by cube »

vsync?
I have no idea what I'm talking about.
bar10dr
Burner Inserter
Burner Inserter
Posts: 13
Joined: Sun Apr 20, 2014 4:53 pm
Contact:

Re: [0.9.8 - Windows - 64bit] Huge performance issue

Post by bar10dr »

I found the problem here, my fault.

I had an old Apple USB external graphics card adapter plugged into the back of the machine.

I unplugged it and after that everything works great in the game for some reason.

Anyway, resolved! :)
Post Reply

Return to “Not a bug”