On a multiplayer server just upgraded from 0.14,13, the /save command used to write to the named savegame file. Since upgrading to 0.14.14, the /save command now writes to an autosave file.
It is *possbile* the game actually loaded from an autosave this time, whereas it's always loaded from a named save previously, but this still feels like undesirable behavior.
[0.14.14] /save writes to autosave instead of game name
Re: [0.14.14] /save writes to autosave instead of game name
Well which is it? Did it load from the autosave or not? If it did, then that's the only name it knows to save as.Innomin8 wrote:It is *possbile* the game actually loaded from an autosave this time, whereas it's always loaded from a named save previously, but this still feels like undesirable behavior.
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Re: [0.14.14] /save writes to autosave instead of game name
Ok, well if the /save command is bound to the name of the file it loaded, then I'll assume for now that I did load from the autosave. I always start the server with load-from-latest, so it's quite likely.
Let's call this not a bug then
Let's call this not a bug then