TL;DR
Put the tasks below their dependencies in the tutorial task list to make it harder to miss.What ?
Consider this list of tasks in the tutorial: The dependency tree, while nice, has the undesirable property that the player can become "blind" to the higher-level tasks. I believe this effect would be minimized if the higher-level tasks were below their dependencies:Why ?
I got inspired by this post on Reddit:https://www.reddit.com/r/factorio/comme ... e_able_to/
As you can see by reading the discussion, it's not unheard of to not notice the "Bring the items to Compilatron" item.