game_id

Things that we aren't going to implement
Amadox
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game_id

Post by Amadox »

There doesn't seem to currently be a way to grab the game_id other than copypasting it from the console, or brute-forcing our way through the matchmaking api's server list. It'd be neat if we could access it via the Modding API, so we can:

a) request it from within the game via a /c command
and
b) request it via mod (and then for example output it to a file, or whatever)
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darkfrei
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Re: game_id

Post by darkfrei »

There is no and can't be game_ID, but you can count trees in first chunks, position of every tree here and position of first player after 30 seconds from start.
In this way you get some unique information, which can be used for unique save game name.
Rseding91
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Re: game_id

Post by Rseding91 »

The map seed is the best "game id" that exists.
If you want to get ahold of me I'm almost always on Discord.
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