TL;DR
Add some mechanism to mod in a logistic network which can be distinct from the regular logistics network even while overlapping.What?
I have several ways of implementing this:- Allow logistics_connection_distance < logistics_radius (in particular logistics_connection_distance=0 and not connecting at all...)
- Add setting to a roboport prototype to not join its network onto others
- Add some kind of collision layering to logistic networks
Note that I want logistics capability within this isolated network, not construction.
I'm only asking this on the basis that it might be easy - I don't know whether it would be or not.