I propose adding additional methods to LuaEntity or appropriate control behaviors that allow connecting entities directly to specified:
- LuaCircuitNetwork
- LuaLogisticNetwork
- electric network by given electric_network_id
This would be extremely useful for "wirelessly" transferring signals and power over great distances (or across surfaces) without using on_tick and doing it manually.
Might also make sense to add LuaElectricNetwork for symmetry.