I am still developing my QoL research mod, and currently it contains many technologies. I wanted to add a research that maybe would increase the crafting speed of assembly machines. However, it sounds like this is not compatible yet through script, as this is the only instance:
Would it be possible to implement this in such a way that the value could be increased through a research as is done with values in all kinds of technologies?data.raw["assembling-machine"]["assembling-machine-1"].crafting_speed = 0.5
Thanks,
CJ