Expose the fluid mixing prevention check
Expose the fluid mixing prevention check
I would like to skip a create_entity if the player manually creating the entity would fail due to the built in fluid mixing prevention check. I know that I could reimplement the check in my mod, but that seems wasteful.
Re: Expose the fluid mixing prevention check
Would it work to set build_check_type to manual?
If you want to get ahold of me I'm almost always on Discord.
Re: Expose the fluid mixing prevention check
I take it from your question that can_place_entity{..., build_check_type=defines.build_check_type.manual} performs the fluid mixing prevention check? If so then yes, I can use that. TIL, thanks!