Grab sprites and icons via LUA
Grab sprites and icons via LUA
Hi, I'm making a mod at the moment. And with some scripting help from Sparr it became evident to us that it would be quite helpful if we are able to grab sprites and icons, and perhaps overlay them if possible.
- bobingabout
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Re: Grab sprites and icons via LUA
Another one that would be useful
Tintable sprites for icons!
Tintable sprites for icons!
- Arch666Angel
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Re: Grab sprites and icons via LUA
I second this. Overlaying and tinting sprites is all good and nice, but Icons would be nice too.bobingabout wrote:Another one that would be useful
Tintable sprites for icons!
Angels Mods
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
I. Angel's Mods Subforum
II. Development and Discussion
III. Bugs & FAQ
"should be fixed"
Re: Grab sprites and icons via LUA
I have problems with this too, grabbing data.raw using data-updates, data-final-fixes and data is sometimes not enough to "copy" entity/tile/item icons and graphics, it would be great to be able to grab icons/gfx being used at a particular moment in time and overlay images in Lua. I would love to remove my copies of vanilla images from my mod and have them be grabbed and manipulated at runtime.