viewtopic.php?p=538268#p538268
BlueTemplar wrote: Tue Feb 16, 2021 4:20 pm [...]
Here's another one that looks questionable :
Starting rubber stopper recipe vs rubber tech - unlocked rubber stopper recipe :
Screenshot from 2021-02-16 17-18-16.png
Screenshot from 2021-02-16 17-19-09.png
immortal_sniper1 wrote: Tue Feb 16, 2021 7:55 pmlater on the rubber to spoper recip will be better but early on it is not greatBlueTemplar wrote: Tue Feb 16, 2021 4:20 pm [...]
Here's another one that looks questionable :
Starting rubber stopper recipe vs rubber tech - unlocked rubber stopper recipe :
Screenshot from 2021-02-16 17-18-16.png
Screenshot from 2021-02-16 17-19-09.png
So, this is the current red science rubber recipe, unlocked by Rubber tech : As already mentioned, the optional rubber stopper recipe unlocked by Rubber doesn't seem to be worth it during red science :BlueTemplar wrote: Tue Feb 16, 2021 9:16 pm In which situation would you prefer to have 1.25 coal rather than 0.25 Titanium, 50 Aromatics, 50 Tar/CrudeOil ? (and ~6 MJ, but this might change)
Unless you're talking about green science and better rubber recipes, but then why put the (not-)'better' rubber stopper recipe in the same red science tech that unlocks the first rubber recipe ?
But neither seems to be worth it the optional yellow belt recipe, unlocked by Rubber tech too : As for the optional engine unit recipe, unlocked by Rubber tech too, it gets the double whammy of the inefficient red science rubber recipe *and* the inefficient red science duralumin recipe !