Just needed to brag to someone that I just made my first high-tech (blue) chips with the complete Py suit. 454 hours. Oof.
Can't wait to progress further.
High-tech chips
Moderator: pyanodon
- Pridesfall
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- ickputzdirwech
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Re: High-tech chips
Please brag some more and post some images and or blueprints!
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Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
- Pridesfall
- Fast Inserter
- Posts: 133
- Joined: Thu Dec 18, 2014 7:18 pm
- Contact:
Re: High-tech chips
Sure. My base design is based around LTN with city blocks. I'm building out from the mall and the base is 20 blocks tall and across. Each block contains 8 stations, 2 on each side, that accepts 1-2 trains. I have 11 train depots containing a total of 165 trains. My base is powered mostly with solar but at night it makes some power with combustion mixture and steam from MK 1 fuel rods. I use about 1.8 GW. Still getting 60 ups/fps even when using my slower laptop.
I think my biggest bottlenecks right now are nexelit, raw fiber, and blood.
Overview
My mall making mk 1 and mk 2 buildings
One of my city blocks making coke.
Fluid production screen.
Item production screen.
I think my biggest bottlenecks right now are nexelit, raw fiber, and blood.
Overview
My mall making mk 1 and mk 2 buildings
One of my city blocks making coke.
Fluid production screen.
Item production screen.