Building idle sounds are very busy
Moderator: pyanodon
Building idle sounds are very busy
It seems weird to me that so many buildings in PyMods play their "busy" sound even when idle. Machinery clanking, vents hissing, etc. Is this intentional?
Re: Building idle sounds are very busy
yeah... imagine me...have to make/found different sounds for idle machines.... all of them. its not only would increase even more the mod size, but it would be a huge work to me.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
- BlueTemplar
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Re: Building idle sounds are very busy
I assume that sparr might have wanted to suggest for the buildings to not make any sound at all when idle ?
(Isn't it how it works in vanilla ?)
This issue has actually been bothering me too a little bit, but not enough to report...
(Isn't it how it works in vanilla ?)
This issue has actually been bothering me too a little bit, but not enough to report...
BobDiggity (mod-scenario-pack)