You can fix this by replacing line 32 in data-updates.lua with
Code: Select all
icon_size = 64,
Code: Select all
RECIPE("flask"):remove_ingredient("wood")
Moderator: pyanodon
Code: Select all
icon_size = 64,
Code: Select all
RECIPE("flask"):remove_ingredient("wood")
I like the idea. You can compare the ratios in the limestone -> lime -> slacked lime -> sodium hydroxide + limestone path.aklesey1 wrote: ↑Sat Nov 16, 2019 7:49 pm In PYRO and in PYPH i'm often using tons of chlorine from saline water and periodically I have congestion in the form of excess sodium hydroxide, this is especially evident when I using tons of chlorine on para-phenylenediamine
So i have idea o turn sodium hydroxi +de into sodium chloride (the salt) back again with loses
Recipe
10 Sodium hydroxide + 100 hydrogen chloride = 5 salt + 50 water
May be recipe require some correction, let me know ur point of view
it just makes me mad when I have too much excess soda hydroxide which comes from consuming chlorine on para-phenylenediamine, previously the recipe for paraphenylenediamine was simpler and I do not understand what place is involved in the use of chlorine - it includes a benzene ring + carbon + nitrogen in its formula, but no chlorine, and that chlorine was spent in a large number, I understand that this is a separate and unique type of para-phenylenediamine specifically invented to use of the exact same certain special type of Kevlar, am I right?
The reducing agent used in industry is just iron; if you want you could have it give back iron oxide when it's done.aklesey1 wrote: ↑Sun Nov 17, 2019 8:22 am I agree with ur ideas but i'm not competent modder, i know very very basic of coding in lua, i don't know how to draw icons for new entities, we need some help from another modders
For fisrt step we need icons for:
1) Chlorobenzene
2) Chloronitrobenzene
3) Nitric acid - icons and chain to produce it we can ask bobingabout about it
4) Nitroaniline
5) suitable reducing agent - donno about this compound need to read about that
And its good that we could spend more benzene bcuz i can get tons of benzene from tall oil
look into the assemblers , it should be similar to vanilla but with optic cores addednickla23 wrote: ↑Mon Nov 18, 2019 3:28 pm Hi, loving the mods, I am just doing a pure pyanodon's run without Bobs/Angels and I cannot seem to find the recipe for green/red wires. Is there a replacement for these, I've tried looking through all research and FNEI can't find anything either. Any help would be appreciated. Thanks!
Pay attention to this problem with this recipe people and u SlasherBane tooaklesey1 wrote: ↑Sun Nov 10, 2019 2:53 pm I'm stupid
Found serios iblalnce error in ammonia heating recipe
Let's me explain
Ammonia synthesis in PYHT looks like 100 ammonia + 300 hydrogen = 100 ammonia
We spend more nitrogen and hydrogen on ammonia synthesis because of an error in the calculation of the recipe, in real life this process is reversible and should take place without loss
Ammonia heating looks like 300 ammonia + 300 hot air = 100 ammonia + 300 hydrogen - AND ITS INCORRECT in comparison with ammonia synthesis
Here's 2 correct variants
1) 300 ammonia + 300 hot air = 300 ammonia + 900 hydrogen
2) 100 ammonia + 300 hot air = 100 ammonia + 300 hydrogen