pY Alien Life - Discussion
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Re: pY Alien Life - Discussion
I think Pyanodon removed normal coal as a map resource about a month ago (maybe longer, hard to keep track). There is only raw coal and you must refine it into normal coal.
Re: pY Alien Life - Discussion
Hi !
I just wanted to chime in to thanks you all for the excellent work you're doing here.
Pyanodon Alien Life is a great, great mod !
I think that the way you have to "research" the first few animals & plants, before being able to breed them is an brilliant idea !
When I first wanted to automate Raw Fiber, and started to look at the pre requisite for Kicalk, I was floored. But with time and dedication, I now have a working Logistic Science factory that is not a mess, and that feel great !
I started an imgur album with my progress so far if anyone is interrested: https://imgur.com/a/Y4qZ5uZ
Many thanks to you, Pyanodon & Kingarthur, and to every other person involved in that mod !
I just wanted to chime in to thanks you all for the excellent work you're doing here.
Pyanodon Alien Life is a great, great mod !
I think that the way you have to "research" the first few animals & plants, before being able to breed them is an brilliant idea !
When I first wanted to automate Raw Fiber, and started to look at the pre requisite for Kicalk, I was floored. But with time and dedication, I now have a working Logistic Science factory that is not a mess, and that feel great !
I started an imgur album with my progress so far if anyone is interrested: https://imgur.com/a/Y4qZ5uZ
Many thanks to you, Pyanodon & Kingarthur, and to every other person involved in that mod !
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Re: pY Alien Life - Discussion
There is no ordinary coal on the map, only Raw Coal. You have to process it to get coalfactoriogame1121 wrote: ↑Sun Jun 07, 2020 7:51 pm [...]
ps Didn’t it seem to me? Or did my card get so “unsuccessful"? Is there no ordinary coal on the map? Only unenriched? It's just amazing!
Re: pY Alien Life - Discussion
What's the deal with being able to make Caged Auogs from empty cages in normal assemblers much faster than any Auog Paddock can, even moduled?
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Re: pY Alien Life - Discussion
Not at a PC to make screenshots now, but latest pyal allows making Caged Auogs from empty cages in normal assemblers. Literally as it sounds.
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Re: pY Alien Life - Discussion
You can take most animals and a cage, in an assembler, and output a caged animal. Conversely you can take a caged animal in an assembler, and output the animal and a cage.
It's a zero sum loop.
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Re: pY Alien Life - Discussion
From what hes saying it sounds like the animal part of that is missing for auogs. Idk going to check it soonDemosthenex wrote: ↑Thu Jun 11, 2020 5:16 amYou can take most animals and a cage, in an assembler, and output a caged animal. Conversely you can take a caged animal in an assembler, and output the animal and a cage.
It's a zero sum loop.
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Re: pY Alien Life - Discussion
I'm on latest, and it looks right to me when I check an assembler.kingarthur wrote: ↑Thu Jun 11, 2020 5:19 amFrom what hes saying it sounds like the animal part of that is missing for auogs. Idk going to check it soonDemosthenex wrote: ↑Thu Jun 11, 2020 5:16 amYou can take most animals and a cage, in an assembler, and output a caged animal. Conversely you can take a caged animal in an assembler, and output the animal and a cage.
It's a zero sum loop.
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Re: pY Alien Life - Discussion
Epic minimap!
I can't recreate it locally. If you remove and replace the machine, does it still allow you to pick that recipe? Can you confirm the version of PyAL?
I can't recreate it locally. If you remove and replace the machine, does it still allow you to pick that recipe? Can you confirm the version of PyAL?
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Re: pY Alien Life - Discussion
ive checked it and its fine on my end. what all mods are you using?
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Re: pY Alien Life - Discussion
Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
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Re: pY Alien Life - Discussion
its pycoaltbaa thats breaking that. im not even sure why you have it turned on as im pretty sure it doesnt do anything for any of the mods you have.Mithaldu wrote: ↑Thu Jun 11, 2020 2:31 pm Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
Re: pY Alien Life - Discussion
I use Bio Industries because i love planting forests with a rocket launcher.kingarthur wrote: ↑Thu Jun 11, 2020 3:28 pmits pycoaltbaa thats breaking that. im not even sure why you have it turned on as im pretty sure it doesnt do anything for any of the mods you have.Mithaldu wrote: ↑Thu Jun 11, 2020 2:31 pm Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
Any chance for a fix?
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Re: pY Alien Life - Discussion
The 9.10 branch on github already has the fix for that specific issue.Mithaldu wrote: ↑Thu Jun 11, 2020 3:46 pmI use Bio Industries because i love planting forests with a rocket launcher.kingarthur wrote: ↑Thu Jun 11, 2020 3:28 pmits pycoaltbaa thats breaking that. im not even sure why you have it turned on as im pretty sure it doesnt do anything for any of the mods you have.Mithaldu wrote: ↑Thu Jun 11, 2020 2:31 pm Here's a text list and mod-list.json: https://gist.github.com/wchristian/4f32 ... 88ad623fba
Any chance for a fix?
Re: pY Alien Life - Discussion
Looking at the history of your repo, i am not sure if that branch is intended to replace master, or whether you mean it contains a fix that could be applied to master. Which is the case?kingarthur wrote: ↑Thu Jun 11, 2020 3:48 pm The 9.10 branch on github already has the fix for that specific issue.
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Re: pY Alien Life - Discussion
Its a secondary branch based on the current released version with a few bug fixes. Master is a complete redo and will eventually replace 9.10 completelyMithaldu wrote: ↑Thu Jun 11, 2020 5:25 pmLooking at the history of your repo, i am not sure if that branch is intended to replace master, or whether you mean it contains a fix that could be applied to master. Which is the case?kingarthur wrote: ↑Thu Jun 11, 2020 3:48 pm The 9.10 branch on github already has the fix for that specific issue.
Re: pY Alien Life - Discussion
Ah, excellent, thank you very much.
Re: pY Alien Life - Discussion
bio-printer-mk04 crafting_speed = 3 ?