PyMods Vs. StatisFactory
Moderator: pyanodon
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PyMods Vs. StatisFactory
I know there is probably an NDA on this, but will we see the PyMod Family go 3D???
Re: PyMods Vs. StatisFactory
You know thats two very different games, right? haha
Also..satisfactory dont use fluids, dont know if mods will be as "welcome" as factorio is and i would need to redo all buildings in high res 3D details which i wont do because it would be a work for years of lots of dedication, way more than i wish to spend in a non profitable job.
Also..satisfactory dont use fluids, dont know if mods will be as "welcome" as factorio is and i would need to redo all buildings in high res 3D details which i wont do because it would be a work for years of lots of dedication, way more than i wish to spend in a non profitable job.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
- Pridesfall
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Re: PyMods Vs. StatisFactory
It takes so much work to progress in Satisfactory. It would take years to beat a Py version of it.
Re: PyMods Vs. StatisFactory
That's okay; it'd take years to render it.
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Re: PyMods Vs. StatisFactory
yea, CoffeeStain said mod info was coming post launch.pyanodon wrote: ↑Sat Mar 09, 2019 11:40 am You know thats two very different games, right? haha
Also..satisfactory dont use fluids, dont know if mods will be as "welcome" as factorio is and i would need to redo all buildings in high res 3D details which i wont do because it would be a work for years of lots of dedication, way more than i wish to spend in a non profitable job.
What's a factory game without oil, always been since OG Warcraft