Thank youHammerPiano wrote: Tue Oct 16, 2018 4:24 pm
Wow nickel mine on cliffs? That's the coolest idea ever!
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Moderator: pyanodon
Thank youHammerPiano wrote: Tue Oct 16, 2018 4:24 pm
Wow nickel mine on cliffs? That's the coolest idea ever!
Agree its nice inspiration
probably a lotlive22morrow wrote: Tue Oct 16, 2018 5:57 pm Cliff mining with spidertrons. What a time to be alive.
edit: Also, what's the expected yield of these mines. Is it going to be in the 100M+ range or higher?
No, you just put it in any furnace and, in some cases, in the advanced foundry. And no, no sulfur dioxide in my mods.aklesey1 wrote: Thu Oct 18, 2018 4:28 am Just not full understood with ended nicel getting - we're putting any nickel grade into electrolyzer and we get nickel plate + some count of sulfur dioxide, yes?
ill do the math after the mod is relised ad also make some large bpspitfire_23 wrote: Thu Oct 18, 2018 2:41 pm If I can just share a balance concern: it seems possible that the higher tier processing for stuff like iron might not be worth it. You can do a whole lot of steps to get high grade iron, or you can just build a bunch of crushers, which is easier and will probably take up less space.
This is a problem I have with Angel's mods too, although I guess it might be hard to solve it in a good way.
spitfire_23 wrote: Thu Oct 18, 2018 2:41 pm If I can just share a balance concern: it seems possible that the higher tier processing for stuff like iron might not be worth it. You can do a whole lot of steps to get high grade iron, or you can just build a bunch of crushers, which is easier and will probably take up less space.
This is a problem I have with Angel's mods too, although I guess it might be hard to solve it in a good way.