pY Coal Processing - Discussion
Moderator: pyanodon
Re: [MOD 0.15.x] pY Coal Processing
Thank you very much pyanodon for this complex, impresive Mod. All the new machines, assemblers, animations and sounds. This and also your other Mods are a really really great.
I hope to play it soon in 0.16x.
THANK YOU FOR YOUR HARD WORK !
I hope to play it soon in 0.16x.
THANK YOU FOR YOUR HARD WORK !
Re: [MOD 0.15.x] pY Coal Processing
Thanks pal! we´re working to update them to 0.16Dionysos wrote:Thank you very much pyanodon for this complex, impresive Mod. All the new machines, assemblers, animations and sounds. This and also your other Mods are a really really great.
I hope to play it soon in 0.16x.
THANK YOU FOR YOUR HARD WORK !
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.15.x] pY Coal Processing
Thanks for the hard work, I'm just waiting on your mod and bobs mods plus a couple other so i can start a modded run =D
But as always love the dedication and work put into this mod.
But as always love the dedication and work put into this mod.
Re: [MOD 0.15.x] pY Coal Processing
elkillo wrote:Thanks for the hard work, I'm just waiting on your mod and bobs mods plus a couple other so i can start a modded run =D
But as always love the dedication and work put into this mod.
Glad you like it, mate! Dont forget to share
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.15.x] pY Coal Processing
pyanodon,
i have seen that bob's mods are updated to 0.16
im hoping to see this mod soon on 0.16
i have seen that bob's mods are updated to 0.16
im hoping to see this mod soon on 0.16
Re: [MOD 0.15.x] pY Coal Processing
chrisdec wrote:pyanodon,
i have seen that bob's mods are updated to 0.16
im hoping to see this mod soon on 0.16
Soon™ . were doing major changes here in all our mods, but there good news. I hope we will have the 0.16 mods soon.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.15.x] pY Coal Processing
Phahahahaahahaaaaa - soon tm, lol - waiting for good news from u thanks for ur aswesome mods pyanodonpyanodon wrote:Soon™
Nickname on ModPortal - Naron79
Re: [MOD 0.15.x] pY Coal Processing
Whaiting for it to start 0.16 map !pyanodon wrote:Soon™ . 0.16 mods soon.
P.S. Sorry for my English.
P.P.S : Bob , Yuoki , Angel I love you.
P.P.S : Bob , Yuoki , Angel I love you.
Re: [MOD 0.15.x] pY Coal Processing
Mod updated for 0.16!
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.15.x] pY Coal Processing
pyanodon wrote:Mod updated for 0.16!
Changes? Tell pls1.0.0 = Compatibility wih 0.16 release. Lots of balances
Nickname on ModPortal - Naron79
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Re: [MOD 0.16.x] pY Coal Processing
Yay, now I can start a modded 0.16 map!
I'm really looking forward to exploring this mod.
I'm really looking forward to exploring this mod.
Re: [MOD 0.16.x] pY Coal Processing
Hi, I just started playing this in 0.16 and noticed that the special science pack recipes you had aren't working. It may be a mod issue, but I don't know which one is causing it. Here's my mod list.
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Re: [MOD 0.16.x] pY Coal Processing
Same here, I'm still getting the vanilla Science Pack recipes.
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Re: [MOD 0.16.x] pY Coal Processing
OK, so I have played Bobs, bobs +Angels+AAI+Omnimatter, and a whole lot of others. I seriously love your buildings and graphics...But
Please tell me why to make a seedling(Bob's Greenhouse) I need sand casting and Fuelrod?
I think maybe your recipes are messed up... Also have vanilla recipes for science packs..
Thank you for your hard work.
Please tell me why to make a seedling(Bob's Greenhouse) I need sand casting and Fuelrod?
I think maybe your recipes are messed up... Also have vanilla recipes for science packs..
Thank you for your hard work.
Re: [MOD 0.16.x] pY Coal Processing
This sounds like a bug but still i suggest you use the pycoal greenhouse, it fits the style much better than bobs greenhouse.Jessea2010 wrote:Please tell me why to make a seedling(Bob's Greenhouse) I need sand casting and Fuelrod?
Re: [MOD 0.16.x] pY Coal Processing
hehe calm down people....is normal have some bugs when migrating to a new version...these issues will be solved. About greenhouse, i recommend deactivate bob´s greenhouse since it´s a stand alone mod. About science packs, we´re working over it. we suggest to please, hold your horses a bit while we solve that.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.16.x] pY Coal Processing
i cant hold horses, their like a couple tonnes each D:
Re: [MOD 0.16.x] pY Coal Processing
Hmm should creating 2 wood take 15 time units?
Early game is pretty painful... making poles especially.
Also are recipes in mod productivity enabled if bob's mods productivity limitation is active?
Early game is pretty painful... making poles especially.
Also are recipes in mod productivity enabled if bob's mods productivity limitation is active?
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Re: [MOD 0.16.x] pY Coal Processing
Using the Wood processor, you have a recipe, that needs much less time.orzelek wrote:Hmm should creating 2 wood take 15 time units?
Early game is pretty painful... making poles especially.
Also are recipes in mod productivity enabled if bob's mods productivity limitation is active?
Re: [MOD 0.16.x] pY Coal Processing
Ok so it will be faster later on.. just need to research it and build minimal factory for that. Playing with 5x science so hoping it's not a far tech somewhereMinerSebas wrote:Using the Wood processor, you have a recipe, that needs much less time.orzelek wrote:Hmm should creating 2 wood take 15 time units?
Early game is pretty painful... making poles especially.
Also are recipes in mod productivity enabled if bob's mods productivity limitation is active?
I'd be still interested if productivity will work properly with bob's mods productivity limitations enabled.