[1.10.5] Crash on old save game

Adds new train stops forming a highly configurable logistic network.

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nuhll
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[1.10.5] Crash on old save game

Post by nuhll »

Hi,
i wanna play a old save game from 0.15.x

sadly ltn is crashing when loading it:
99.430 Error MainLoop.cpp:1143: Exception at tick 54595009: Die Mod LTN - Logistisches Bahn Netzwerk hat einen nichtbehebbaren Fehler verursacht.
Bitte informiere den Modautor über diesen Fehler.

Error while running event LogisticTrainNetwork::on_tick (ID 0)
__LogisticTrainNetwork__/script/dispatcher.lua:598: attempt to index field '?' (a nil value)
stack traceback:
__LogisticTrainNetwork__/script/dispatcher.lua:598: in function 'ProcessRequest'
__LogisticTrainNetwork__/script/dispatcher.lua:123: in function <__LogisticTrainNetwork__/script/dispatcher.lua:34
117.631 Quitting: user-quit.
what can i try?
Last edited by Optera on Sat Apr 06, 2019 8:46 pm, edited 1 time in total.
Reason: added version and fixed tag

eduran
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Re: Crash on old save game

Post by eduran »

Which versions of Factorio and LTN are you using? And please post your factorio-current.log.

nuhll
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Re: Crash on old save game

Post by nuhll »

0.17.24
LTN - Logistic Train Network: 1.9.6.lua
Attachments
factorio-current.log
(66.79 KiB) Downloaded 80 times

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Optera
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Re: Crash on old save game

Post by Optera »

Should be fixed in 1.10.6.

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Re: [1.10.5] Crash on old save game

Post by nuhll »

oh cool, didnt thought that would be fixable :shock:

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