Hi there,
I am trying to deal with post-fluid delivery barrel management. In this case, I have a number of stations that request full barrels, corresponding stations that offer empty barrels (priority 1), and a barrel builder station (priority 0).
The rationale for this being that when a station needs barrels, they will first go to the recycling system of the priority 1 empty barrels before they go to the build station (priority 0) to inject more barrels into the system.
Here is my problem. I have set the provider threshold of the excess stations to 300 barrels, thinking that if that if no station of recycled barrels had 300, that the request would go to the barrel builder.
This is not the case. All requests seem to be going to the priority 1 stations, even when they do not have enough barrels to meet the provider threshold.
Am I missing something here?
Thanks
VV
Barrels, priority & thresholds
Moderator: Optera
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Re: Barrels, priority & thresholds
It might not exactly solve your problem, but you could try setting the priority to (barrels/300). That way stops with more barrels are a higher priority, and those with less than one trainload equal the barrel maker. Some screenshots of your stop signals would be helpful.
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: Barrels, priority & thresholds
Does sound like a configuration error.
Higher priority will be served first as long as LTN sees more available items than it's threshold.
Note that freight scheduled to be picked up is subtracted from available amount as soon as deliveries are created.
Higher priority will be served first as long as LTN sees more available items than it's threshold.
Note that freight scheduled to be picked up is subtracted from available amount as soon as deliveries are created.
My Mods: mods.factorio.com