[Not a Bug] LTN blueprint does not save signal settings [1.16.7]
Moderator: Optera
[Not a Bug] LTN blueprint does not save signal settings [1.16.7]
LTN Station that was blueprinted. The send to train and read train content is disabled.
This station was copied and the options for send to train and read train content is re-enabled.
The vanilla train stop do keep the signal options when they get blueprinted.Re: [Not a Bug] LTN blueprint does not save signal settings [1.16.7]
Can't reproduce.
On Factorio 1.1.57 and LTN 1.16.7 copy/cut and paste, saved blueprint, stamping over existing stops all works fine for me.
Check if you have a mod altering blueprint functionality or train stops installed.
On Factorio 1.1.57 and LTN 1.16.7 copy/cut and paste, saved blueprint, stamping over existing stops all works fine for me.
Check if you have a mod altering blueprint functionality or train stops installed.
My Mods: mods.factorio.com
Re: [Not a Bug] LTN blueprint does not save signal settings [1.16.7]
Sorry, you do not stamp over existing stop. This bug only happen if you create a new stop.
If you stamp over an existing stop it will fix the settings. I have attached a save with only LTN. Just copy the first stop and create a new one. The settings are not kept. If you stamp over the created one the settings will be corrected.
If you stamp over an existing stop it will fix the settings. I have attached a save with only LTN. Just copy the first stop and create a new one. The settings are not kept. If you stamp over the created one the settings will be corrected.
- Attachments
-
- LTN_bug.zip
- LTN bug save file
- (11.52 MiB) Downloaded 72 times
Re: [Not a Bug] LTN blueprint does not save signal settings [1.16.7]
Looking through stop creation I remember now.
LTN stops are always created with send to train and read from train enabled to prevent having to stamp over every stop when enabling "Schedule circuit conditions" late into a game.
LTN stops are always created with send to train and read from train enabled to prevent having to stamp over every stop when enabling "Schedule circuit conditions" late into a game.
My Mods: mods.factorio.com