What signal do I use in the provider/request station blueprint constant combinator so that the station is not automatically available to the LTN until I am ready? I guess for a requester I should just have a very high provider threshold and not set a default request in the blueprint but I'm not sure for the provider side of things.
Also, is there an update LTN Manual? The one I've found is from 2017
viewtopic.php?t=51072
Thank you
disable blueprinted stop until ready
Moderator: Optera
Re: disable blueprinted stop until ready
How to disable stops:
- disable the stop like any vanilla stop
- short circuit any 2 of the 3 entities
- set a different Network ID
- set impossible size limits >= 2 and <= 1
- set impossible thresholds
That's the creation date. I did not anticipate features like depot priority 3 years in advance.
My Mods: mods.factorio.com
Re: disable blueprinted stop until ready
I'll take that as a 'No' on the updated manual I guess. I would make one but I don't have the insider scoop.
Separate topic:
What is a straight forward / simple methodology or two for using the network ID signals given that higher numbers encompass lower numbers. I could come up with something if everything was decimal and 7 did not include 1,2,4 but I'm having trouble understanding how to make this signal useful with this feature
Separate topic:
What is a straight forward / simple methodology or two for using the network ID signals given that higher numbers encompass lower numbers. I could come up with something if everything was decimal and 7 did not include 1,2,4 but I'm having trouble understanding how to make this signal useful with this feature
Re: disable blueprinted stop until ready
I don't know. It's been 3 years. Figured there's been updates to the mod that would make the manual incomplete. It sounds like you believe that is not the case.
Re: disable blueprinted stop until ready
Again, creation date does not equal update date.
My Mods: mods.factorio.com
Re: disable blueprinted stop until ready
Re: disable blueprinted stop until ready
Pinned thread: Encoded Network ID, how does it work?
My Mods: mods.factorio.com
Re: disable blueprinted stop until ready
Thanks for the thread link. I can see from reading the thread that there is some confusion as the topic and how to implement it is not very intuitive for those not already in the know. I will give it a shot.
Cheers
Re: disable blueprinted stop until ready
Check out the LTN Combinator mod (also pinned in this channel) It makes encoding network IDs super easy, barely an inconvenience.