[0.16 / 0.17] LTN Tracker - a GUI for LTN

Adds new train stops forming a highly configurable logistic network.

Moderator: Optera

S_gamez
Inserter
Inserter
Posts: 44
Joined: Sat Mar 21, 2020 9:44 pm
Contact:

Re: [0.16 / 0.17] LTN Tracker - a GUI for LTN

Post by S_gamez »

Raiguard wrote: Thu Apr 09, 2020 11:48 pm Time for y'all to completely break my code!
So far i have only found a other issue by having your mod in use. Thanks for helping.
Love the new GUI
User avatar
Mevius
Burner Inserter
Burner Inserter
Posts: 5
Joined: Mon Aug 25, 2014 8:36 am
Contact:

[1.13.0] Game crashes when train leave provider station

Post by Mevius »

Hello,

Me and my friend are building a megabase (1k spm) and of course we are using LTN. (thanks for the great mod!) After 107 hours in game we get a crash from LTN.

What do we play?
- Factorio 0.18.18
- Headless server
- Installed mods:
  • EvoGUI 0.4.501
  • FARL 4.0.1
  • YARM 0.8.101
  • auto-research-redistributed 5.0.3
  • AutoTrash 5.1.2
  • factorio-reach 2.6.0
  • factoryplanner 0.18.8
  • Fill4Me 0.9.2
  • MaxRateCalculator 3.2.32
  • OpteraLib 0.2.1
  • LogisticTrainNetwork 1.13.0
  • LTN_Content_Reader 0.3.2
  • LTN_Tracker_2 0.10.9
  • FARL 4.0.1
  • YARM 0.8.101
What did you do?
We build a new requester & provider station for copper ore. I requested x amount of copper ore. A train gets assigned and picks it up from the provider station. When it leaves the station the game crashes.

What happened?
I expected the train to leave the provider station and drop off the cargo at the requester station.

Write down the steps to reproduce the bug if you know them.
1. Build provider station for copper ore (name Copper Ore provider #1)
2. Build requester station for copper ore (name Copper Ore requester #1)
3. Request copper ore
4. When train is full and ready to leave the station the game crashes

Repeated the steps above 4 times (build the stations again, set it up manual instead of copy/paste)

Does it happen always, once, or sometimes?
Always

I've reproduced the bug, after turning on debug logging in the mod settings menu. See attached log:

Thanks in advance for helping!

Image
Copper Ore provider #1

Image
Copper Ore provider #1 settings

Image
Copper Ore requester #1

Image
Copper Ore requester #1 settings

Image
Crash error message

Code: Select all

   0.000 2020-04-15 19:53:33; Factorio 0.18.18 (build 50828, win64, steam)
   0.000 Operating system: Windows 10 (version 1809) 
   0.000 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "5228" "--mp-connect" "62.45.119.153:34197" 
   0.000 Read data path: E:/Steam/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/mmevi/AppData/Roaming/Factorio [236761/475514MB]
   0.000 Binaries path: E:/Steam/steamapps/common/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, 8 cores, RAM: 6792/32651 MB, page: 9322/37515 MB, virtual: 4338/134217727 MB, extended virtual: 0 MB]
   0.006 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.009 Available displays: 1
   0.010  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 Fury Series {0x80005, [0,0], 1920x1200, 32bit, 60Hz}
   0.048 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.093 Initialised Direct3D[0]: AMD Radeon (TM) R9 Fury Series; id: 1002-7300; driver: aticfx64.dll 24.20.11016.4
   0.093   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.093   [Local Video Memory] Budget: 3460MB, CurrentUsage: 0MB, Reservation: 0/1831MB
   0.093   [Non-Local Vid.Mem.] Budget: 14693MB, CurrentUsage: 0MB, Reservation: 0/7754MB
   0.093   Tiled resources: Tier 2
   0.093   Unified Memory Architecture: No
   0.093   BGR 565 Supported: Yes
   0.093   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.093 Graphics settings preset: very-high
   0.093   Dedicated video memory size 4071 MB
   0.127 Desktop composition is active.
   0.127 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
   0.127                   [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
   0.182 DSound: Starting _dsound_update thread
   0.182 DSound: Enter _dsound_update; tid=6836
   0.340 Loading mod settings FARL 4.0.1 (settings.lua)
   0.340 Loading mod settings YARM 0.8.101 (settings.lua)
   0.340 Loading mod settings auto-research-redistributed 5.0.3 (settings.lua)
   0.340 Loading mod settings AutoDeconstruct 0.1.17 (settings.lua)
   0.340 Loading mod settings AutoTrash 5.1.2 (settings.lua)
   0.340 Loading mod settings factoryplanner 0.18.8 (settings.lua)
   0.340 Loading mod settings Fill4Me 0.9.2 (settings.lua)
   0.341 Loading mod settings LogisticTrainNetwork 1.13.0 (settings.lua)
   0.341 Loading mod settings LTN_Content_Reader 0.3.2 (settings.lua)
   0.341 Loading mod settings LTN_Tracker_2 0.10.9 (settings.lua)
   0.343 Loading mod core 0.0.0 (data.lua)
   0.426 Loading mod base 0.18.18 (data.lua)
   0.669 Loading mod EvoGUI 0.4.501 (data.lua)
   0.795 Loading mod FARL 4.0.1 (data.lua)
   0.911 Loading mod YARM 0.8.101 (data.lua)
   1.044 Loading mod auto-research-redistributed 5.0.3 (data.lua)
   1.157 Loading mod AutoTrash 5.1.2 (data.lua)
   1.271 Loading mod factorio-reach 2.6.0 (data.lua)
   1.387 Loading mod factoryplanner 0.18.8 (data.lua)
   1.501 Loading mod Fill4Me 0.9.2 (data.lua)
   1.611 Loading mod MaxRateCalculator 3.2.32 (data.lua)
   1.722 Loading mod OpteraLib 0.2.1 (data.lua)
   1.828 Loading mod LogisticTrainNetwork 1.13.0 (data.lua)
   1.945 Loading mod LTN_Content_Reader 0.3.2 (data.lua)
   2.054 Loading mod LTN_Tracker_2 0.10.9 (data.lua)
   2.164 Loading mod base 0.18.18 (data-updates.lua)
   2.269 Loading mod FARL 4.0.1 (data-updates.lua)
   2.377 Loading mod FARL 4.0.1 (data-final-fixes.lua)
   2.486 Loading mod YARM 0.8.101 (data-final-fixes.lua)
   2.589 Loading mod auto-research-redistributed 5.0.3 (data-final-fixes.lua)
   2.695 Loading mod LogisticTrainNetwork 1.13.0 (data-final-fixes.lua)
   2.696 Script @__LogisticTrainNetwork__/data-final-fixes.lua:88: [LTN] found 259 items, 8 fluids, 2 locomotives, 3 wagons
   2.800 Loading mod LTN_Content_Reader 0.3.2 (data-final-fixes.lua)
   2.801 Script @__LTN_Content_Reader__/data-final-fixes.lua:22: [LTN Content Reader] setting combinator slots to 268
   2.909 Checksum for core: 1106864506
   2.909 Checksum of base: 332375697
   2.909 Checksum of EvoGUI: 3279161307
   2.909 Checksum of FARL: 2890341629
   2.909 Checksum of YARM: 871297985
   2.909 Checksum of auto-research-redistributed: 3894696288
   2.909 Checksum of AutoDeconstruct: 934032342
   2.909 Checksum of AutoTrash: 2225026862
   2.909 Checksum of factorio-reach: 2860447504
   2.909 Checksum of factoryplanner: 867616889
   2.909 Checksum of Fill4Me: 2117421323
   2.909 Checksum of MaxRateCalculator: 3627249033
   2.909 Checksum of OpteraLib: 1428482756
   2.909 Checksum of LogisticTrainNetwork: 3107100845
   2.909 Checksum of LTN_Content_Reader: 1507342899
   2.909 Checksum of LTN_Tracker_2: 3056088877
   3.080 Prototype list checksum: 1947517867
   3.119 Loading sounds...
   3.173 Info PlayerData.cpp:70: Local player-data.json unavailable
   3.173 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1586536684
   3.307 Crop bitmaps.
   3.328 Parallel Sprite Loader initialized (threads: 7)
   3.372 Initial atlas bitmap size is 16384
   3.377 Created atlas bitmap 16384x8528 [none]
   3.377 Created atlas bitmap 4096x1880 [decal]
   3.378 Created atlas bitmap 8192x2656 [low-object]
   3.378 Created atlas bitmap 4096x2320 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.378 Created atlas bitmap 8192x3472 [terrain, mipmap, linear-minification, linear-mip-level]
   3.378 Created atlas bitmap 4096x1328 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   3.378 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
   3.378 Created atlas bitmap 4096x928 [mipmap]
   3.379 Created atlas bitmap 4096x2320 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.379 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   3.379 Created atlas bitmap 4096x756 [alpha-mask]
   3.381 Created atlas bitmap 16384x4476 [shadow, linear-magnification, alpha-mask]
   3.381 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
   3.385 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   3.630 Parallel Sprite Loader initialized (threads: 7)
   5.866 Sprites loaded
   5.878 Generated mipmaps (3) for atlas [2] of size 8192x2656   
   5.889 Generated mipmaps (3) for atlas [3] of size 4096x2320   
   5.900 Generated mipmaps (3) for atlas [4] of size 8192x3472   
   5.911 Generated mipmaps (3) for atlas [5] of size 4096x1328   
   5.922 Generated mipmaps (3) for atlas [6] of size 4096x1600   
   5.946 Generated mipmaps (3) for atlas [7] of size 4096x928   
   5.957 Generated mipmaps (5) for atlas [8] of size 4096x2320   
   5.968 Generated mipmaps (3) for atlas [12] of size 4096x1328   
   5.969 Custom mipmaps uploaded.
   5.975 Custom inputs active: 17
   6.017 Factorio initialised
   6.017 Discord overlay detected (DiscordHook64.dll)
   6.019 Joining game IP ADDR:({62.45.119.153:34197})
   6.019 Info UDPSocket.cpp:33: Opening socket
   6.019 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
   6.372 Connection refused
   6.372 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
   6.372 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
   6.374 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
   7.228 Info AuthServerConnector.cpp:97: Received key from auth server.
   7.229 Info UDPSocket.cpp:218: Closing socket
   7.229 Info UDPSocket.cpp:248: Socket closed
   7.229 Joining game IP ADDR:({62.45.119.153:34197})
   7.229 Info UDPSocket.cpp:33: Opening socket
   7.229 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
   7.539 Connection refused
   7.539 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
   7.539 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
   7.544 Info UDPSocket.cpp:218: Closing socket
   7.544 Info UDPSocket.cpp:248: Socket closed
  12.474 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\saves\_autosave7.zip: 87096819 bytes.
  12.554 Loading level.dat: 230033036 bytes.
  12.559 Info Scenario.cpp:187: Map version 0.18.17-0
  20.505 Loading script.dat: 504224 bytes.
  20.507 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
  20.510 Checksum for script __EvoGUI__/control.lua: 759905060
  20.518 Checksum for script __FARL__/control.lua: 70776587
  20.521 Checksum for script __YARM__/control.lua: 1580373787
  20.523 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
  20.524 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
  20.529 Checksum for script __AutoTrash__/control.lua: 3955987536
  20.543 Checksum for script __factoryplanner__/control.lua: 243860839
  20.548 Checksum for script __Fill4Me__/control.lua: 1125891319
  20.550 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
  20.554 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
  20.555 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
  20.567 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
  21.571 Script @__AutoTrash__/control.lua:218: Updating AutoTrash from 5.1.1 to 5.1.2
  21.853 Script @__LogisticTrainNetwork__/script/init.lua:302: [LTN] Migrating from 1.12.8 to 1.13.0 complete.
  21.854 Script @__LogisticTrainNetwork__/script/init.lua:308: [LTN] LogisticTrainNetwork 1.13.0 configuration updated.
  21.854 Script @__OpteraLib__/script/logger.lua:332: <__LTN_Tracker_2__/control.lua:116>
LTN version changed from  01.12.08  to  01.13.00 . That version is not supported, yet. Depending on the changes to LTN, this could result in issues with LTNT.
  21.960 Error MainLoop.cpp:1202: Exception at tick 23187421: The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
  30.449 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\saves\_autosave77.zip: 87616619 bytes.
  30.497 Loading level.dat: 230729303 bytes.
  30.501 Info Scenario.cpp:187: Map version 0.18.17-0
  38.069 Loading script.dat: 509494 bytes.
  38.071 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
  38.074 Checksum for script __EvoGUI__/control.lua: 759905060
  38.082 Checksum for script __FARL__/control.lua: 70776587
  38.087 Checksum for script __YARM__/control.lua: 1580373787
  38.089 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
  38.091 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
  38.099 Checksum for script __AutoTrash__/control.lua: 3955987536
  38.117 Checksum for script __factoryplanner__/control.lua: 243860839
  38.122 Checksum for script __Fill4Me__/control.lua: 1125891319
  38.124 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
  38.131 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
  38.145 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
  38.151 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
  39.059 Script @__AutoTrash__/control.lua:218: Updating AutoTrash from 5.1.1 to 5.1.2
  39.307 Script @__LogisticTrainNetwork__/script/init.lua:302: [LTN] Migrating from 1.12.7 to 1.13.0 complete.
  39.308 Script @__LogisticTrainNetwork__/script/init.lua:308: [LTN] LogisticTrainNetwork 1.13.0 configuration updated.
  39.308 Script @__OpteraLib__/script/logger.lua:332: <__LTN_Tracker_2__/control.lua:116>
LTN version changed from  01.12.07  to  01.13.00 . That version is not supported, yet. Depending on the changes to LTN, this could result in issues with LTNT.
  39.409 Error MainLoop.cpp:1202: Exception at tick 23187421: The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
  47.841 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  56.443 Info UDPSocket.cpp:218: Closing socket
  56.443 Info UDPSocket.cpp:248: Socket closed
  56.443 Info UDPSocket.cpp:218: Closing socket
  56.443 Joining game IP ADDR:({62.45.119.153:34197})
  56.443 Info UDPSocket.cpp:33: Opening socket
  56.444 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  56.656 Connection refused
  56.656 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  56.656 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  56.658 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
  56.834 Info AuthServerConnector.cpp:97: Received key from auth server.
  56.835 Info UDPSocket.cpp:218: Closing socket
  56.836 Info UDPSocket.cpp:248: Socket closed
  56.836 Joining game IP ADDR:({62.45.119.153:34197})
  56.836 Info UDPSocket.cpp:33: Opening socket
  56.836 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  57.239 Connection refused
  57.239 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
  57.239 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  57.242 Info UDPSocket.cpp:218: Closing socket
  57.242 Info UDPSocket.cpp:248: Socket closed
  59.332 Joining game IP ADDR:({62.45.119.153:34197})
  59.332 Info UDPSocket.cpp:33: Opening socket
  59.333 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  59.522 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  59.522 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  59.522 Info ClientRouter.cpp:221: ConnectionAccepted
  69.421 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
  69.421 Downloading file C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip (86336553 B, 171644 blocks)
  69.447 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 156.344 Finished download (86 s, 86.3 MB, 993 kB/s)
 156.644 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario 156.644 Info TransferTarget.cpp:184: Received transfer block while not downloading

 156.644 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 156.644 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip: 86336553 bytes.
 156.721 Loading level.dat: 227012413 bytes.
 156.725 Info Scenario.cpp:187: Map version 0.18.18-1
 161.252 Loading script.dat: 494216 bytes.
 161.255 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
 161.257 Checksum for script __EvoGUI__/control.lua: 759905060
 161.266 Checksum for script __FARL__/control.lua: 70776587
 161.271 Checksum for script __YARM__/control.lua: 1580373787
 161.274 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
 161.276 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
 161.283 Checksum for script __AutoTrash__/control.lua: 3955987536
 161.299 Checksum for script __factoryplanner__/control.lua: 243860839
 161.304 Checksum for script __Fill4Me__/control.lua: 1125891319
 161.306 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
 161.310 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
 161.311 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
 161.321 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
 161.528 Info ClientMultiplayerManager.cpp:581: UpdateTick(22904277) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 163.012 Info ClientMultiplayerManager.cpp:581: UpdateTick(22904654) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 163.206 Info ClientMultiplayerManager.cpp:581: UpdateTick(22904654) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 163.307 Info GameActionHandler.cpp:4334: UpdateTick (22904660) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
1337.827 Info GameActionHandler.cpp:4334: UpdateTick (22904758) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
3728.788 Info ClientMultiplayerManager.cpp:581: UpdateTick(23045640) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
3809.057 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
3809.057 Info ClientMultiplayerManager.cpp:581: UpdateTick(23045640) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
3810.053 Info UDPSocket.cpp:218: Closing socket
3810.053 Info UDPSocket.cpp:248: Socket closed
3813.353 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
3816.187 Info UDPSocket.cpp:218: Closing socket
3816.187 Info UDPSocket.cpp:248: Socket closed
3816.187 Info UDPSocket.cpp:218: Closing socket
3816.187 Joining game IP ADDR:({62.45.119.153:34197})
3816.187 Info UDPSocket.cpp:33: Opening socket
3816.187 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3816.322 Connection refused
3816.322 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
3816.322 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3816.324 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
3816.890 Info AuthServerConnector.cpp:97: Received key from auth server.
3816.891 Info UDPSocket.cpp:218: Closing socket
3816.891 Info UDPSocket.cpp:248: Socket closed
3816.891 Joining game IP ADDR:({62.45.119.153:34197})
3816.891 Info UDPSocket.cpp:33: Opening socket
3816.891 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3817.005 Connection refused
3817.005 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
3817.005 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3817.008 Info UDPSocket.cpp:218: Closing socket
3817.008 Info UDPSocket.cpp:248: Socket closed
3819.431 Joining game IP ADDR:({62.45.119.153:34197})
3819.431 Info UDPSocket.cpp:33: Opening socket
3819.431 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3819.539 Connection refused
3819.539 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
3819.539 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
3819.543 Info UDPSocket.cpp:218: Closing socket
3819.543 Info UDPSocket.cpp:248: Socket closed
3821.325 Joining game IP ADDR:({62.45.119.153:34197})
3821.325 Info UDPSocket.cpp:33: Opening socket
3821.325 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
3821.423 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3821.423 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3821.423 Info ClientRouter.cpp:221: ConnectionAccepted
3827.789 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
3827.789 Downloading file C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip (86873786 B, 172712 blocks)
3827.815 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3903.181 Finished download (75 s, 86.8 MB, 1.1 MB/s)
3903.181 Info TransferTarget.cpp:184: Received transfer block while not downloading
3903.181 Info TransferTarget.cpp:184: Received transfer block while not downloading
3903.412 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
3903.412 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3903.412 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip: 86873786 bytes.
3903.508 Loading level.dat: 229867453 bytes.
3903.512 Info Scenario.cpp:187: Map version 0.18.18-1
3908.055 Loading script.dat: 500964 bytes.
3908.058 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
3908.061 Checksum for script __EvoGUI__/control.lua: 759905060
3908.069 Checksum for script __FARL__/control.lua: 70776587
3908.072 Checksum for script __YARM__/control.lua: 1580373787
3908.074 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
3908.075 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
3908.080 Checksum for script __AutoTrash__/control.lua: 3955987536
3908.096 Checksum for script __factoryplanner__/control.lua: 243860839
3908.101 Checksum for script __Fill4Me__/control.lua: 1125891319
3908.103 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
3908.108 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
3908.109 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
3908.115 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
3908.327 Info ClientMultiplayerManager.cpp:581: UpdateTick(23045641) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3910.364 Info GameActionHandler.cpp:4334: UpdateTick (23046057) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
3920.320 Info ClientMultiplayerManager.cpp:581: UpdateTick(23047934) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3920.438 Info ClientMultiplayerManager.cpp:581: UpdateTick(23047934) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3920.539 Info GameActionHandler.cpp:4334: UpdateTick (23047940) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
7302.002 Error MainLoop.cpp:1202: Exception at tick 23250714: The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
7302.002 Error ClientMultiplayerManager.cpp:98: MultiplayerManager failed: "The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>"
7302.002 Info ClientMultiplayerManager.cpp:581: UpdateTick(23250714) changing state from(InGame) to(Failed)
7410.116 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
7410.116 Info ClientMultiplayerManager.cpp:581: UpdateTick(23250714) changing state from(Failed) to(Disconnected)
7411.247 Info UDPSocket.cpp:218: Closing socket
7411.247 Info UDPSocket.cpp:248: Socket closed
7428.358 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
7431.035 Info UDPSocket.cpp:218: Closing socket
7431.035 Info UDPSocket.cpp:248: Socket closed
7431.035 Info UDPSocket.cpp:218: Closing socket
7431.036 Joining game IP ADDR:({62.45.119.153:34197})
7431.036 Info UDPSocket.cpp:33: Opening socket
7431.036 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
7431.188 Connection refused
7431.188 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
7431.188 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
7431.190 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
7431.886 Info AuthServerConnector.cpp:97: Received key from auth server.
7431.887 Info UDPSocket.cpp:218: Closing socket
7431.887 Info UDPSocket.cpp:248: Socket closed
7431.887 Joining game IP ADDR:({62.45.119.153:34197})
7431.887 Info UDPSocket.cpp:33: Opening socket
7431.887 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
7432.023 Connection refused
7432.023 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
7432.023 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
7432.027 Info UDPSocket.cpp:218: Closing socket
7432.027 Info UDPSocket.cpp:248: Socket closed
7434.471 Joining game IP ADDR:({62.45.119.153:34197})
7434.471 Info UDPSocket.cpp:33: Opening socket
7434.471 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
7434.605 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
7434.605 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
7434.605 Info ClientRouter.cpp:221: ConnectionAccepted
7440.205 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
7440.205 Downloading file C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip (86826000 B, 172617 blocks)
7440.231 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
7507.604 Finished download (67 s, 86.8 MB, 1.2 MB/s)
7507.836 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
7507.836 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
7507.837 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip: 86826000 bytes.
7507.904 Loading level.dat: 229593177 bytes.
7507.909 Info Scenario.cpp:187: Map version 0.18.18-1
7512.442 Loading script.dat: 501974 bytes.
7512.444 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
7512.447 Checksum for script __EvoGUI__/control.lua: 759905060
7512.456 Checksum for script __FARL__/control.lua: 70776587
7512.459 Checksum for script __YARM__/control.lua: 1580373787
7512.460 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
7512.462 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
7512.467 Checksum for script __AutoTrash__/control.lua: 3955987536
7512.482 Checksum for script __factoryplanner__/control.lua: 243860839
7512.488 Checksum for script __Fill4Me__/control.lua: 1125891319
7512.490 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
7512.494 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
7512.495 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
7512.502 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
7512.711 Info ClientMultiplayerManager.cpp:581: UpdateTick(23220001) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
7514.379 Info ClientMultiplayerManager.cpp:581: UpdateTick(23220387) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
7514.471 Info ClientMultiplayerManager.cpp:581: UpdateTick(23220387) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
7514.572 Info GameActionHandler.cpp:4334: UpdateTick (23220393) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
7522.905 Info ClientSynchronizer.cpp:318: Latency changed to (17)
7548.327 Info ClientSynchronizer.cpp:318: Latency changed to (22)
7563.307 Info ClientSynchronizer.cpp:318: Latency changed to (31)
7573.315 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7580.440 Info GameActionHandler.cpp:4334: UpdateTick (23224020) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
7583.323 Info ClientSynchronizer.cpp:318: Latency changed to (29)
7593.331 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7598.352 Info ClientSynchronizer.cpp:318: Latency changed to (21)
7608.344 Info ClientSynchronizer.cpp:318: Latency changed to (14)
7628.342 Info ClientSynchronizer.cpp:318: Latency changed to (13)
7643.338 Info ClientSynchronizer.cpp:318: Latency changed to (23)
7653.329 Info ClientSynchronizer.cpp:318: Latency changed to (31)
7663.370 Info ClientSynchronizer.cpp:318: Latency changed to (34)
7673.346 Info ClientSynchronizer.cpp:318: Latency changed to (14)
7678.349 Info ClientSynchronizer.cpp:318: Latency changed to (18)
7688.341 Info ClientSynchronizer.cpp:318: Latency changed to (13)
7698.339 Info ClientSynchronizer.cpp:318: Latency changed to (19)
7708.357 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7718.348 Info ClientSynchronizer.cpp:318: Latency changed to (16)
7738.331 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7743.352 Info ClientSynchronizer.cpp:318: Latency changed to (14)
7758.364 Info ClientSynchronizer.cpp:318: Latency changed to (34)
7768.338 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7773.375 Info ClientSynchronizer.cpp:318: Latency changed to (29)
7778.346 Info ClientSynchronizer.cpp:318: Latency changed to (31)
7793.342 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7798.346 Info ClientSynchronizer.cpp:318: Latency changed to (16)
7818.329 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7828.337 Info ClientSynchronizer.cpp:318: Latency changed to (14)
7858.361 Info ClientSynchronizer.cpp:318: Latency changed to (16)
7873.340 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7888.352 Info ClientSynchronizer.cpp:318: Latency changed to (16)
7898.327 Info ClientSynchronizer.cpp:318: Latency changed to (13)
7903.348 Info ClientSynchronizer.cpp:318: Latency changed to (33)
7913.339 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7918.327 Info ClientSynchronizer.cpp:318: Latency changed to (36)
7928.335 Info ClientSynchronizer.cpp:318: Latency changed to (16)
7933.339 Info ClientSynchronizer.cpp:318: Latency changed to (35)
7943.330 Info ClientSynchronizer.cpp:318: Latency changed to (14)
7948.318 Info ClientSynchronizer.cpp:318: Latency changed to (36)
7958.343 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7963.347 Info ClientSynchronizer.cpp:318: Latency changed to (31)
7973.325 Info ClientSynchronizer.cpp:318: Latency changed to (34)
7983.362 Info ClientSynchronizer.cpp:318: Latency changed to (15)
7998.341 Info ClientSynchronizer.cpp:318: Latency changed to (33)
8008.333 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8013.354 Info ClientSynchronizer.cpp:318: Latency changed to (30)
8023.328 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8028.349 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8038.372 Info ClientSynchronizer.cpp:318: Latency changed to (19)
8043.321 Info ClientSynchronizer.cpp:318: Latency changed to (27)
8053.338 Info ClientSynchronizer.cpp:318: Latency changed to (16)
8058.356 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8068.347 Info ClientSynchronizer.cpp:318: Latency changed to (21)
8078.339 Info ClientSynchronizer.cpp:318: Latency changed to (33)
8088.331 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8103.311 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8108.366 Info ClientSynchronizer.cpp:318: Latency changed to (37)
8118.455 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8123.460 Info ClientSynchronizer.cpp:318: Latency changed to (30)
8133.467 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8143.491 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8153.456 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8158.488 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8163.476 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8171.465 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({62.45.119.153:34197}): heartbeat sequence number (23683) outside latency window [23699, 24499)
8171.466 Info UnparsedNetworkMessage.cpp:102: Message data: 27 12 83 5c 00 00 03 34 e9 62 01 02 42 00 e2 50 24 3b 33 e9 62 01 35 e9 62 01 04 24 01 42 ff ff ff 69 4a 8e c0 34 e9 62 01 36 e9 62 01 02 42 00 ef 3f 67 7a 35 e9 62 01 01 0f 35 e9 62 01 00 00
8173.489 Info ClientSynchronizer.cpp:318: Latency changed to (40)
8178.456 Info ClientSynchronizer.cpp:318: Latency changed to (43)
8188.471 Info ClientSynchronizer.cpp:318: Latency changed to (36)
8193.472 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8198.471 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8208.471 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8213.472 Info ClientSynchronizer.cpp:318: Latency changed to (20)
8223.489 Info ClientSynchronizer.cpp:318: Latency changed to (31)
8233.489 Info ClientSynchronizer.cpp:318: Latency changed to (27)
8238.472 Info ClientSynchronizer.cpp:318: Latency changed to (38)
8248.472 Info ClientSynchronizer.cpp:318: Latency changed to (21)
8253.439 Info ClientSynchronizer.cpp:318: Latency changed to (38)
8263.439 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8268.443 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8278.507 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8288.492 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8298.451 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8308.421 Info ClientSynchronizer.cpp:318: Latency changed to (26)
8310.284 Info AppManagerStates.cpp:1844: Saving finished
8323.455 Info ClientSynchronizer.cpp:318: Latency changed to (22)
8328.454 Info ClientSynchronizer.cpp:318: Latency changed to (19)
8333.488 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8338.471 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8343.454 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8348.473 Info ClientSynchronizer.cpp:318: Latency changed to (32)
8358.471 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8378.466 Info ClientSynchronizer.cpp:318: Latency changed to (12)
8379.925 Error MainLoop.cpp:1202: Exception at tick 23271984: The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
8379.925 Error ClientMultiplayerManager.cpp:98: MultiplayerManager failed: "The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>"
8379.925 Info ClientMultiplayerManager.cpp:581: UpdateTick(23271984) changing state from(InGame) to(Failed)
8392.960 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
8392.960 Info ClientMultiplayerManager.cpp:581: UpdateTick(23271984) changing state from(Failed) to(Disconnected)
8394.043 Info UDPSocket.cpp:218: Closing socket
8394.043 Info UDPSocket.cpp:248: Socket closed
8401.688 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
8415.377 Info UDPSocket.cpp:218: Closing socket
8415.377 Info UDPSocket.cpp:248: Socket closed
8415.377 Info UDPSocket.cpp:218: Closing socket
8415.378 Joining game IP ADDR:({62.45.119.153:34197})
8415.378 Info UDPSocket.cpp:33: Opening socket
8415.378 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
8415.505 Connection refused
8415.505 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
8415.505 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
8415.507 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
8416.188 Info AuthServerConnector.cpp:97: Received key from auth server.
8416.189 Info UDPSocket.cpp:218: Closing socket
8416.189 Info UDPSocket.cpp:248: Socket closed
8416.189 Joining game IP ADDR:({62.45.119.153:34197})
8416.189 Info UDPSocket.cpp:33: Opening socket
8416.189 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
8416.306 Connection refused
8416.306 Info ClientMultiplayerManager.cpp:202: Quitting multiplayer connection.
8416.306 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
8416.309 Info UDPSocket.cpp:218: Closing socket
8416.309 Info UDPSocket.cpp:248: Socket closed
8418.492 Joining game IP ADDR:({62.45.119.153:34197})
8418.492 Info UDPSocket.cpp:33: Opening socket
8418.492 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
8418.655 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
8418.655 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
8418.655 Info ClientRouter.cpp:221: ConnectionAccepted
8423.856 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
8423.856 Downloading file C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip (86851590 B, 172668 blocks)
8423.882 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
8494.823 Finished download (70 s, 86.8 MB, 1.2 MB/s)
8495.050 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
8495.050 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
8495.050 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\temp\mp-download.zip: 86851590 bytes.
8495.117 Loading level.dat: 229429266 bytes.
8495.122 Info Scenario.cpp:187: Map version 0.18.18-1
8499.665 Loading script.dat: 502224 bytes.
8499.668 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
8499.671 Checksum for script __EvoGUI__/control.lua: 759905060
8499.680 Checksum for script __FARL__/control.lua: 70776587
8499.683 Checksum for script __YARM__/control.lua: 1580373787
8499.685 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
8499.686 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
8499.692 Checksum for script __AutoTrash__/control.lua: 3955987536
8499.708 Checksum for script __factoryplanner__/control.lua: 243860839
8499.714 Checksum for script __Fill4Me__/control.lua: 1125891319
8499.716 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
8499.720 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
8499.721 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
8499.729 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
8499.944 Info ClientMultiplayerManager.cpp:581: UpdateTick(23256001) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
8501.964 Info ClientMultiplayerManager.cpp:581: UpdateTick(23256409) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
8502.088 Info ClientMultiplayerManager.cpp:581: UpdateTick(23256409) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
8502.206 Info GameActionHandler.cpp:4334: UpdateTick (23256416) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect) 
8510.156 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8513.973 Info GameActionHandler.cpp:4334: UpdateTick (23257123) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
8515.121 Info ClientSynchronizer.cpp:318: Latency changed to (16)
8525.238 Info ClientSynchronizer.cpp:318: Latency changed to (32)
8535.241 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8540.212 Info ClientSynchronizer.cpp:318: Latency changed to (31)
8550.242 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8555.191 Info ClientSynchronizer.cpp:318: Latency changed to (20)
8565.216 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8570.204 Info ClientSynchronizer.cpp:318: Latency changed to (19)
8580.211 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8590.236 Info ClientSynchronizer.cpp:318: Latency changed to (35)
8600.212 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8630.322 Info ClientSynchronizer.cpp:318: Latency changed to (22)
8640.326 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8650.325 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8665.348 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8680.328 Info ClientSynchronizer.cpp:318: Latency changed to (12)
8685.498 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8695.339 Info ClientSynchronizer.cpp:318: Latency changed to (24)
8700.354 Info ClientSynchronizer.cpp:318: Latency changed to (41)
8710.306 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8715.305 Info ClientSynchronizer.cpp:318: Latency changed to (20)
8725.305 Info ClientSynchronizer.cpp:318: Latency changed to (13)
8730.322 Info ClientSynchronizer.cpp:318: Latency changed to (23)
8740.340 Info ClientSynchronizer.cpp:318: Latency changed to (31)
8750.331 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8760.306 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8795.351 Info ClientSynchronizer.cpp:318: Latency changed to (16)
8805.376 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8810.347 Info ClientSynchronizer.cpp:318: Latency changed to (23)
8820.355 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8830.346 Info ClientSynchronizer.cpp:318: Latency changed to (21)
8835.333 Info ClientSynchronizer.cpp:318: Latency changed to (18)
8840.360 Info ClientSynchronizer.cpp:318: Latency changed to (24)
8850.379 Info ClientSynchronizer.cpp:318: Latency changed to (32)
8860.337 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8870.378 Info ClientSynchronizer.cpp:318: Latency changed to (21)
8875.399 Info ClientSynchronizer.cpp:318: Latency changed to (39)
8885.390 Info ClientSynchronizer.cpp:318: Latency changed to (18)
8890.378 Info ClientSynchronizer.cpp:318: Latency changed to (29)
8900.386 Info ClientSynchronizer.cpp:318: Latency changed to (15)
8910.377 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8925.389 Info ClientSynchronizer.cpp:318: Latency changed to (32)
8930.394 Info ClientSynchronizer.cpp:318: Latency changed to (34)
8940.385 Info ClientSynchronizer.cpp:318: Latency changed to (31)
8945.372 Info ClientSynchronizer.cpp:318: Latency changed to (14)
8950.376 Info ClientSynchronizer.cpp:318: Latency changed to (16)
8960.372 Info ClientSynchronizer.cpp:318: Latency changed to (18)
8965.405 Info ClientSynchronizer.cpp:318: Latency changed to (24)
8975.413 Info ClientSynchronizer.cpp:318: Latency changed to (17)
8985.388 Info ClientSynchronizer.cpp:318: Latency changed to (16)
8990.393 Info ClientSynchronizer.cpp:318: Latency changed to (30)
9000.368 Info ClientSynchronizer.cpp:318: Latency changed to (25)
9005.372 Info ClientSynchronizer.cpp:318: Latency changed to (39)
9015.364 Info ClientSynchronizer.cpp:318: Latency changed to (19)
9020.368 Info ClientSynchronizer.cpp:318: Latency changed to (38)
9030.391 Info ClientSynchronizer.cpp:318: Latency changed to (13)
9035.362 Info ClientSynchronizer.cpp:318: Latency changed to (12)
9040.399 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9050.374 Info ClientSynchronizer.cpp:318: Latency changed to (28)
9060.399 Info ClientSynchronizer.cpp:318: Latency changed to (31)
9070.373 Info ClientSynchronizer.cpp:318: Latency changed to (12)
9080.365 Info ClientSynchronizer.cpp:318: Latency changed to (13)
9095.360 Info ClientSynchronizer.cpp:318: Latency changed to (12)
9100.364 Info ClientSynchronizer.cpp:318: Latency changed to (15)
9110.406 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9115.376 Info ClientSynchronizer.cpp:318: Latency changed to (20)
9125.401 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9130.405 Info ClientSynchronizer.cpp:318: Latency changed to (31)
9140.413 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9145.384 Info ClientSynchronizer.cpp:318: Latency changed to (30)
9155.375 Info ClientSynchronizer.cpp:318: Latency changed to (32)
9165.383 Info ClientSynchronizer.cpp:318: Latency changed to (31)
9170.387 Info ClientSynchronizer.cpp:318: Latency changed to (12)
9175.425 Info ClientSynchronizer.cpp:318: Latency changed to (11)
9195.409 Info ClientSynchronizer.cpp:318: Latency changed to (18)
9200.379 Info ClientSynchronizer.cpp:318: Latency changed to (20)
9210.386 Info ClientSynchronizer.cpp:318: Latency changed to (30)
9220.378 Info ClientSynchronizer.cpp:318: Latency changed to (12)
9225.399 Info ClientSynchronizer.cpp:318: Latency changed to (13)
9240.411 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9255.389 Info ClientSynchronizer.cpp:318: Latency changed to (16)
9260.427 Info ClientSynchronizer.cpp:318: Latency changed to (18)
9265.431 Info ClientSynchronizer.cpp:318: Latency changed to (33)
9275.406 Info ClientSynchronizer.cpp:318: Latency changed to (36)
9285.430 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9290.435 Info ClientSynchronizer.cpp:318: Latency changed to (33)
9300.426 Info ClientSynchronizer.cpp:318: Latency changed to (14)
9305.447 Info ClientSynchronizer.cpp:318: Latency changed to (19)
9315.438 Info ClientSynchronizer.cpp:318: Latency changed to (15)
9320.525 Info ClientSynchronizer.cpp:318: Latency changed to (18)
9330.538 Info ClientSynchronizer.cpp:318: Latency changed to (92)
9335.538 Info ClientSynchronizer.cpp:318: Latency changed to (108)
9341.930 Info ClientMultiplayerManager.cpp:144: Disconnecting multiplayer connection. Reason: Quit.
9341.930 Info ClientMultiplayerManager.cpp:581: UpdateTick(23306776) changing state from(InGame) to(DisconnectScheduled)
9341.954 Info ClientMultiplayerManager.cpp:581: UpdateTick(23306776) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
9342.071 Info ClientMultiplayerManager.cpp:581: UpdateTick(23306776) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
9342.071 Info ClientMultiplayerManager.cpp:891: Disconnect notification for peer (1)
9343.213 Info UDPSocket.cpp:218: Closing socket
9343.214 Info UDPSocket.cpp:248: Socket closed
9345.062 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&namelist=auto-research%2Cauto-research-redistributed%2CAutoDeconstruct%2CAutoTrash%2CChangeMapSettings%2Ccreative-mod%2CEvoGUI%2Cfactorio-reach%2CFactorioMaps%2Cfactoryplanner%2CFARL%2CFill4Me%2CLogisticTrainNetwork%2Clong-reach%2CLTN_Content_Reader%2CLTN_Tracker%2CLTN_Tracker_2%2CMaxRateCalculator%2COpteraLib%2Crso-mod%2CYARM&version=0.18.18&lang=en
9376.471 Loading map C:\Users\mmevi\AppData\Roaming\Factorio\saves\2019-04-01 GameMetKarsten_3.zip: 87700762 bytes.
9376.527 Loading level.dat: 230417502 bytes.
9376.531 Info Scenario.cpp:187: Map version 0.18.18-1
9381.119 Loading script.dat: 502861 bytes.
9381.121 Checksum for script C:/Users/mmevi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2214990971
9381.124 Checksum for script __EvoGUI__/control.lua: 759905060
9381.133 Checksum for script __FARL__/control.lua: 70776587
9381.136 Checksum for script __YARM__/control.lua: 1580373787
9381.138 Checksum for script __auto-research-redistributed__/control.lua: 2062505766
9381.139 Checksum for script __AutoDeconstruct__/control.lua: 3575844413
9381.154 Checksum for script __AutoTrash__/control.lua: 3955987536
9381.170 Checksum for script __factoryplanner__/control.lua: 243860839
9381.176 Checksum for script __Fill4Me__/control.lua: 1125891319
9381.178 Checksum for script __MaxRateCalculator__/control.lua: 2592513992
9381.182 Checksum for script __LogisticTrainNetwork__/control.lua: 3345321120
9381.183 Checksum for script __LTN_Content_Reader__/control.lua: 3089594493
9381.190 Checksum for script __LTN_Tracker_2__/control.lua: 2373038913
9491.714 Info AppManager.cpp:297: Saving to _autosave3 (blocking).
9495.493 Info AppManagerStates.cpp:1844: Saving finished
9795.526 Info AppManager.cpp:297: Saving to _autosave1 (blocking).
9799.418 Info AppManagerStates.cpp:1844: Saving finished
9839.145 Error MainLoop.cpp:1202: Exception at tick 23294384: The mod LTN - Logistic Train Network (1.13.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LogisticTrainNetwork::on_train_changed_state (ID 23)
The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::Custom event (ID 180)
__LTN_Tracker_2__/script/data_processing.lua:427: attempt to index local 'delivery' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:427: in function <__LTN_Tracker_2__/script/data_processing.lua:424>
stack traceback:
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
stack traceback:
	[C]: in function 'raise_event'
	__LogisticTrainNetwork__/script/train-events.lua:151: in function 'TrainLeaves'
	__LogisticTrainNetwork__/script/train-events.lua:193: in function <__LogisticTrainNetwork__/script/train-events.lua:187>
Last edited by Mevius on Thu Apr 16, 2020 9:35 am, edited 2 times in total.
Een goeie tukker is geen motherfucker!
User avatar
ptx0
Smart Inserter
Smart Inserter
Posts: 1507
Joined: Wed Jan 01, 2020 7:16 pm
Contact:

Re: [1.13.0] Game crashes when train leave provider station

Post by ptx0 »

really wish you guys would read changelogs and search the forums before posting this stuff because that LTN Tracker mod is obsolete - the mod page says not to use it. don't use it.
User avatar
ptx0
Smart Inserter
Smart Inserter
Posts: 1507
Joined: Wed Jan 01, 2020 7:16 pm
Contact:

Re: [1.13.0] Game crashes when train leave provider station

Post by ptx0 »

also, you opened the bug for LTN itself, while that message clearly indicates the issue is in LTN Tracker..
User avatar
Optera
Smart Inserter
Smart Inserter
Posts: 2920
Joined: Sat Jun 11, 2016 6:41 am
Contact:

Re: [1.13.0] Game crashes when train leave provider station

Post by Optera »

merged into LTN Tracker
BeFred
Manual Inserter
Manual Inserter
Posts: 4
Joined: Wed Apr 22, 2020 9:55 am
Contact:

LTN tracker crashes when placing LTN train station

Post by BeFred »

Hi,
I'm playing pyanodon on 18.18 and LTN 1.13.1 non a headless server (have root access).

We just researched trains and everything with it and I just plotted down my first rails and as soon as I place a LTN train station the game crashes server side.

here's a log output:

Code: Select all

626.214 Info ServerMultiplayerManager.cpp:919: updateTick(7594228) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
 629.662 Error MainLoop.cpp:1202: Exception at tick 7594435: The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::on_tick (ID 0)
__LTN_Tracker_2__/script/data_processing.lua:123: attempt to index field 'lampControl' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:123: in function 'update_stops'
	__LTN_Tracker_2__/script/data_processing.lua:323: in function <__LTN_Tracker_2__/script/data_processing.lua:289>
 629.662 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "The mod LTN Tracker_2 (0.10.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LTN_Tracker_2::on_tick (ID 0)
__LTN_Tracker_2__/script/data_processing.lua:123: attempt to index field 'lampControl' (a nil value)
stack traceback:
	__LTN_Tracker_2__/script/data_processing.lua:123: in function 'update_stops'
	__LTN_Tracker_2__/script/data_processing.lua:323: in function <__LTN_Tracker_2__/script/data_processing.lua:289>"
 629.662 Info ServerMultiplayerManager.cpp:771: updateTick(7594435) changing state from(InGame) to(Failed)
 629.678 Quitting: multiplayer error.
 629.970 Info ServerMultiplayerManager.cpp:136: Quitting multiplayer connection.
 629.970 Info ServerMultiplayerManager.cpp:771: updateTick(4294967295) changing state from(Failed) to(Closed)
 630.163 Info UDPSocket.cpp:218: Closing socket
 630.164 Info UDPSocket.cpp:248: Socket closed
 630.165 Goodbye
Can someone help me?
Can I help solve the bug? (I am a software developer.)
Do I maybe need to place something else first or have something specific researched?
Last edited by BeFred on Thu Apr 23, 2020 5:51 pm, edited 1 time in total.
BeFred
Manual Inserter
Manual Inserter
Posts: 4
Joined: Wed Apr 22, 2020 9:55 am
Contact:

Re: crash when placing LTN train station

Post by BeFred »

ok after checking some things and then re-reading the logs it is LTN tracker which is not LTN
(which I didn't understand before because it's a modpack and I didn't go through everything)

So different mod thats broken, would still like to use it
User avatar
Optera
Smart Inserter
Smart Inserter
Posts: 2920
Joined: Sat Jun 11, 2016 6:41 am
Contact:

Re: [0.16 / 0.17] LTN Tracker - a GUI for LTN

Post by Optera »

merged with all the other posters who can't read
eveatch
Manual Inserter
Manual Inserter
Posts: 3
Joined: Mon Aug 05, 2019 2:57 am
Contact:

Re: [MOD 0.16] LTN Tracker

Post by eveatch »

Just downloaded today (May 3, 2020). Still does not appear in the in-game mod search. I was able to download from mod portal and install. My version requires Factorio v0.17. Is there a v0.18 update?
eduran wrote: Wed Feb 13, 2019 3:46 pm I meant to create the thread in the LTN subforum, but messed up. Will try to get it moved there.
eru wrote: Wed Feb 13, 2019 12:05 pm In LTN_Tracker_0.8.2.zip there is the LTN_Tracker_ 0.8.2 folder.
Because of that, it does not appear in the MOD list.
You can use it properly by deleting the LTN_Tracker_ 0.8.2 folder from zip and re-zipping it.
Report once.
Thanks for the report, should be fixed now. My zip-creation script had a small mistake in it.
User avatar
ptx0
Smart Inserter
Smart Inserter
Posts: 1507
Joined: Wed Jan 01, 2020 7:16 pm
Contact:

Re: [MOD 0.16] LTN Tracker

Post by ptx0 »

eveatch wrote: Mon May 04, 2020 2:11 am Just downloaded today (May 3, 2020). Still does not appear in the in-game mod search. I was able to download from mod portal and install. My version requires Factorio v0.17. Is there a v0.18 update?
eduran wrote: Wed Feb 13, 2019 3:46 pm I meant to create the thread in the LTN subforum, but messed up. Will try to get it moved there.
eru wrote: Wed Feb 13, 2019 12:05 pm In LTN_Tracker_0.8.2.zip there is the LTN_Tracker_ 0.8.2 folder.
Because of that, it does not appear in the MOD list.
You can use it properly by deleting the LTN_Tracker_ 0.8.2 folder from zip and re-zipping it.
Report once.
Thanks for the report, should be fixed now. My zip-creation script had a small mistake in it.
use LTN Manager.
mrvn
Smart Inserter
Smart Inserter
Posts: 5878
Joined: Mon Sep 05, 2016 9:10 am
Contact:

Re: New update - 1.12.3 : crash save

Post by mrvn »

Optera wrote: Thu Mar 05, 2020 7:44 pm
seven0fx wrote: Thu Mar 05, 2020 7:28 pm Yeah, just reinvent the Wheel.
As many times as it takes to roll perfectly :P
Image
Post Reply

Return to “Logistic Train Network”