[0.17.75] Desync on join after long idle time in pause

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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Fank
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Burner Inserter
Posts: 17
Joined: Sun May 07, 2017 5:50 pm
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[0.17.75] Desync on join after long idle time in pause

Post by Fank »

We used the 0.17.74 version and updated to 0.17.75 and since the version update we noticed that every time we go sleep and pause the game before we quit, rejoin the next day everyone get a desync error.
Restarting the server fixes it.

The last idle duration was ~7h, 23:35:21 last one left and 07:66:54 first joined.

Desync report:
https://drive.google.com/open?id=1KVZd_ ... jFah2Zw2_P

Mods:
https://drive.google.com/open?id=1y0KXU ... eHu2URfP-9

I did some mod changes between 0.17.74 and 0.17.75 but these we only some sound mods.
Could be mod related but it doesn't feels like, because everything is working fine when we are actively playing on the server.

Server log:

Code: Select all

2019-11-05 20:44:08 [CHAT] Fank: [gps=1145,2086]
2019-11-05 20:44:08 [CHAT] Fank: [gps=982,2130]
2019-11-05 20:44:08 [CHAT] Fank: [gps=936,2131]
2019-11-05 20:44:08 [CHAT] Fank: [gps=893,2138]
2019-11-05 20:44:09 [CHAT] Fank: [gps=889,2150]
12352.465 Info AppManager.cpp:287: Saving to _autosave5 (blocking).
12353.529 Info AppManagerStates.cpp:1793: Saving finished
12953.609 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
12954.799 Info AppManagerStates.cpp:1793: Saving finished
2019-11-05 21:08:08 [CHAT] Arkhchance: [gps=1069,1963]
13554.864 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
13555.968 Info AppManagerStates.cpp:1793: Saving finished
14155.962 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
14157.062 Info AppManagerStates.cpp:1793: Saving finished
14757.051 Info AppManager.cpp:287: Saving to _autosave4 (blocking).
14758.183 Info AppManagerStates.cpp:1793: Saving finished
15358.174 Info AppManager.cpp:287: Saving to _autosave5 (blocking).
15359.307 Info AppManagerStates.cpp:1793: Saving finished
15959.294 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
15960.397 Info AppManagerStates.cpp:1793: Saving finished
16560.395 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
16561.500 Info AppManagerStates.cpp:1793: Saving finished
17167.640 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
17168.823 Info AppManagerStates.cpp:1793: Saving finished
17772.602 Info AppManager.cpp:287: Saving to _autosave4 (blocking).
17773.734 Info AppManagerStates.cpp:1793: Saving finished
2019-11-05 22:20:56 [CHAT] Fank: [gps=1326,3137]
18373.728 Info AppManager.cpp:287: Saving to _autosave5 (blocking).
18374.909 Info AppManagerStates.cpp:1793: Saving finished
18975.814 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
18977.100 Info AppManagerStates.cpp:1793: Saving finished
19577.111 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
19578.329 Info AppManagerStates.cpp:1793: Saving finished
20178.325 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
20179.562 Info AppManagerStates.cpp:1793: Saving finished
2019-11-05 23:09:10 [CHAT] Arkhchance: [gps=1297,1013]
20783.128 Info AppManager.cpp:287: Saving to _autosave4 (blocking).
20784.365 Info AppManagerStates.cpp:1793: Saving finished
20786.594 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (2)
20786.594 Info ServerMultiplayerManager.cpp:925: updateTick(1404135) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
2019-11-05 23:10:20 [LEAVE] Arkhchance left the game
20786.611 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(553533) removing peer(2).
21384.355 Info AppManager.cpp:287: Saving to _autosave5 (blocking).
21385.689 Info AppManagerStates.cpp:1793: Saving finished
21985.671 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
21986.956 Info AppManagerStates.cpp:1793: Saving finished
22273.577 Info AppManager.cpp:394: Saving game as /factorio/saves/_autosave1.zip
22274.913 Info AppManagerStates.cpp:1793: Saving finished
22288.092 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (1)
22288.092 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
2019-11-05 23:35:21 [LEAVE] Fank left the game
22288.109 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(593370) removing peer(1).
52311.085 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:30595}))
52311.085 Refusing connection for address (IP ADDR:({10.255.0.2:30595})), username (Arkhchance). UserVerificationMissing
52312.081 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:30611}))
52312.081 Refusing connection for address (IP ADDR:({10.255.0.2:30611})), username (Arkhchance). PasswordMissing
52313.925 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:30612}))
52313.925 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({10.255.0.2:30612})).
52313.925 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1482643) adding peer(3)
52313.928 Info ServerMultiplayerManager.cpp:776: updateTick(1493832) changing state from(InGame) to(InGameSavingMap)
52314.044 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
52315.299 Info ServerMultiplayerManager.cpp:993: UpdateTick(1493832) Serving map(/opt/factorio/temp/mp-save-2.zip) for peer(3) size(11587395) crc(787292681)
52315.299 Info ServerMultiplayerManager.cpp:776: updateTick(1493832) changing state from(InGameSavingMap) to(InGame)
52315.418 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
52319.982 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
52321.142 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
52321.142 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
52321.295 Info ServerMultiplayerManager.cpp:925: updateTick(1493832) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2019-11-06 07:55:54 [JOIN] Arkhchance joined the game
52322.431 Info GameActionHandler.cpp:4168: UpdateTick (1493832) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect) 
52322.922 Info ServerMultiplayerManager.cpp:925: updateTick(1493861) received stateChanged peerID(3) oldState(InGame) newState(DesyncedWaitingForMap)
52322.923 Info ServerMultiplayerManager.cpp:1010: updateTick(1493861) received playerDesynced peer (3)
52322.924 Info ServerMultiplayerManager.cpp:776: updateTick(1493861) changing state from(InGame) to(InGameSavingMapForDesyncReport)
52329.367 Info ServerMultiplayerManager.cpp:993: UpdateTick(1493861) Serving map(/opt/factorio/temp/mp-save-3.zip) for peer(3) size(40070027) crc(1573270503)
52329.367 Info ServerMultiplayerManager.cpp:776: updateTick(1493861) changing state from(InGameSavingMapForDesyncReport) to(InGame)
52329.497 Info ServerMultiplayerManager.cpp:925: updateTick(1493873) received stateChanged peerID(3) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
52329.497 Info ServerMultiplayerManager.cpp:925: updateTick(1493873) received stateChanged peerID(3) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
52333.862 Info ServerMultiplayerManager.cpp:925: updateTick(1494135) received stateChanged peerID(3) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
52348.031 Info ServerMultiplayerManager.cpp:925: updateTick(1494985) received stateChanged peerID(3) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
52350.810 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (3)
52350.810 Info ServerMultiplayerManager.cpp:925: updateTick(1495152) received stateChanged peerID(3) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
2019-11-06 07:56:24 [LEAVE] Arkhchance left the game
52350.828 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(1483670) removing peer(3).
52522.753 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:33308}))
52522.753 Refusing connection for address (IP ADDR:({10.255.0.2:33308})), username (Arkhchance). UserVerificationMissing
52523.924 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:55757}))
52523.925 Refusing connection for address (IP ADDR:({10.255.0.2:55757})), username (Arkhchance). PasswordMissing
52525.951 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:39318}))
52525.951 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({10.255.0.2:39318})).
52525.951 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1488394) adding peer(4)
52525.974 Info ServerMultiplayerManager.cpp:776: updateTick(1505661) changing state from(InGame) to(InGameSavingMap)
52526.042 Info ServerMultiplayerManager.cpp:925: updateTick(1505661) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
52527.293 Info ServerMultiplayerManager.cpp:993: UpdateTick(1505661) Serving map(/opt/factorio/temp/mp-save-4.zip) for peer(4) size(11582138) crc(1215215308)
52527.293 Info ServerMultiplayerManager.cpp:776: updateTick(1505661) changing state from(InGameSavingMap) to(InGame)
52527.401 Info ServerMultiplayerManager.cpp:925: updateTick(1505668) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
52562.163 Info ServerMultiplayerManager.cpp:925: updateTick(1507754) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
52563.234 Info ServerMultiplayerManager.cpp:925: updateTick(1507818) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
52563.271 Info ServerMultiplayerManager.cpp:925: updateTick(1507820) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
52563.271 Info ServerMultiplayerManager.cpp:1010: updateTick(1507820) received playerDesynced peer (4)
52563.272 Info ServerMultiplayerManager.cpp:776: updateTick(1507820) changing state from(InGame) to(InGameSavingMapForDesyncReport)
52569.981 Info ServerMultiplayerManager.cpp:993: UpdateTick(1507820) Serving map(/opt/factorio/temp/mp-save-5.zip) for peer(4) size(40054250) crc(1820753707)
52569.981 Info ServerMultiplayerManager.cpp:776: updateTick(1507820) changing state from(InGameSavingMapForDesyncReport) to(InGame)
52570.071 Info ServerMultiplayerManager.cpp:925: updateTick(1507829) received stateChanged peerID(4) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
52570.107 Info ServerMultiplayerManager.cpp:925: updateTick(1507831) received stateChanged peerID(4) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
52574.460 Info ServerMultiplayerManager.cpp:925: updateTick(1508093) received stateChanged peerID(4) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
52639.580 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
52640.742 Info AppManagerStates.cpp:1793: Saving finished
52675.811 Info ServerMultiplayerManager.cpp:925: updateTick(1514106) received stateChanged peerID(4) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
52678.714 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (4)
52678.714 Info ServerMultiplayerManager.cpp:925: updateTick(1514280) received stateChanged peerID(4) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
2019-11-06 08:01:52 [LEAVE] Arkhchance left the game
52678.734 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(1492535) removing peer(4).
53240.719 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
53242.014 Info AppManagerStates.cpp:1793: Saving finished
53415.126 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:56779}))
53415.126 Refusing connection for address (IP ADDR:({10.255.0.2:56779})), username (Arkhchance). UserVerificationMissing
53416.353 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:41169}))
53416.353 Refusing connection for address (IP ADDR:({10.255.0.2:41169})), username (Arkhchance). PasswordMissing
53421.956 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:56293}))
53421.957 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({10.255.0.2:56293})).
53421.957 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1512676) adding peer(5)
53421.960 Info ServerMultiplayerManager.cpp:776: updateTick(1558798) changing state from(InGame) to(InGameSavingMap)
53422.060 Info ServerMultiplayerManager.cpp:925: updateTick(1558798) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
53423.288 Info ServerMultiplayerManager.cpp:993: UpdateTick(1558798) Serving map(/opt/factorio/temp/mp-save-6.zip) for peer(5) size(11588197) crc(2646911831)
53423.288 Info ServerMultiplayerManager.cpp:776: updateTick(1558798) changing state from(InGameSavingMap) to(InGame)
53423.470 Info ServerMultiplayerManager.cpp:925: updateTick(1558810) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
53459.599 Info ServerMultiplayerManager.cpp:925: updateTick(1560978) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
53460.785 Info ServerMultiplayerManager.cpp:925: updateTick(1561049) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
53460.785 Info ServerMultiplayerManager.cpp:925: updateTick(1561049) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
53460.785 Info ServerMultiplayerManager.cpp:1010: updateTick(1561049) received playerDesynced peer (5)
53460.787 Info ServerMultiplayerManager.cpp:776: updateTick(1561049) changing state from(InGame) to(InGameSavingMapForDesyncReport)
53467.119 Info ServerMultiplayerManager.cpp:993: UpdateTick(1561049) Serving map(/opt/factorio/temp/mp-save-7.zip) for peer(5) size(40066103) crc(2335161285)
53467.120 Info ServerMultiplayerManager.cpp:776: updateTick(1561049) changing state from(InGameSavingMapForDesyncReport) to(InGame)
53467.323 Info ServerMultiplayerManager.cpp:925: updateTick(1561065) received stateChanged peerID(5) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
53467.323 Info ServerMultiplayerManager.cpp:925: updateTick(1561065) received stateChanged peerID(5) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
53471.968 Info ServerMultiplayerManager.cpp:925: updateTick(1561344) received stateChanged peerID(5) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
53591.095 Info ServerMultiplayerManager.cpp:925: updateTick(1568492) received stateChanged peerID(5) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
53593.909 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (5)
53593.909 Info ServerMultiplayerManager.cpp:925: updateTick(1568661) received stateChanged peerID(5) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
2019-11-06 08:17:07 [LEAVE] Arkhchance left the game
53593.944 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(1517336) removing peer(5).
53719.626 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:53252}))
53719.626 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({10.255.0.2:53252})).
53719.626 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1520741) adding peer(6)
53719.628 Info ServerMultiplayerManager.cpp:776: updateTick(1576204) changing state from(InGame) to(InGameSavingMap)
53719.728 Info ServerMultiplayerManager.cpp:925: updateTick(1576204) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
53720.723 Info ServerMultiplayerManager.cpp:993: UpdateTick(1576204) Serving map(/opt/factorio/temp/mp-save-8.zip) for peer(6) size(11587421) crc(2388055979)
53720.723 Info ServerMultiplayerManager.cpp:776: updateTick(1576204) changing state from(InGameSavingMap) to(InGame)
53720.906 Info ServerMultiplayerManager.cpp:925: updateTick(1576216) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
53752.290 Info ServerMultiplayerManager.cpp:925: updateTick(1578099) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
53753.346 Info ServerMultiplayerManager.cpp:925: updateTick(1578163) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
53753.366 Info ServerMultiplayerManager.cpp:925: updateTick(1578164) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
53753.366 Info ServerMultiplayerManager.cpp:1010: updateTick(1578164) received playerDesynced peer (6)
53753.368 Info ServerMultiplayerManager.cpp:776: updateTick(1578164) changing state from(InGame) to(InGameSavingMapForDesyncReport)
53759.688 Info ServerMultiplayerManager.cpp:993: UpdateTick(1578164) Serving map(/opt/factorio/temp/mp-save-9.zip) for peer(6) size(40069785) crc(2162017618)
53759.688 Info ServerMultiplayerManager.cpp:776: updateTick(1578164) changing state from(InGameSavingMapForDesyncReport) to(InGame)
53759.815 Info ServerMultiplayerManager.cpp:925: updateTick(1578175) received stateChanged peerID(6) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
53759.815 Info ServerMultiplayerManager.cpp:925: updateTick(1578175) received stateChanged peerID(6) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
53764.342 Info ServerMultiplayerManager.cpp:925: updateTick(1578446) received stateChanged peerID(6) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
53767.186 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:59017}))
53767.186 Refusing connection for address (IP ADDR:({10.255.0.2:59017})), username (Fank). UserVerificationMissing
53767.914 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:52256}))
53767.914 Refusing connection for address (IP ADDR:({10.255.0.2:52256})), username (Fank). PasswordMissing
53769.676 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({10.255.0.2:52258}))
53769.676 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({10.255.0.2:52258})).
53769.676 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1522110) adding peer(7)
53769.680 Info ServerMultiplayerManager.cpp:776: updateTick(1578767) changing state from(InGame) to(InGameSavingMap)
53769.747 Info ServerMultiplayerManager.cpp:925: updateTick(1578767) received stateChanged peerID(7) oldState(Ready) newState(ConnectedWaitingForMap)
53771.019 Info ServerMultiplayerManager.cpp:993: UpdateTick(1578767) Serving map(/opt/factorio/temp/mp-save-10.zip) for peer(7) size(11587969) crc(2392376184)
53771.019 Info ServerMultiplayerManager.cpp:776: updateTick(1578767) changing state from(InGameSavingMap) to(InGame)
53771.110 Info ServerMultiplayerManager.cpp:925: updateTick(1578774) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
53774.005 Info ServerMultiplayerManager.cpp:925: updateTick(1578947) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
53774.767 Info ServerMultiplayerManager.cpp:925: updateTick(1578993) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
53774.767 Info ServerMultiplayerManager.cpp:925: updateTick(1578993) received stateChanged peerID(7) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
53774.767 Info ServerMultiplayerManager.cpp:1010: updateTick(1578993) received playerDesynced peer (7)
53774.769 Info ServerMultiplayerManager.cpp:776: updateTick(1578993) changing state from(InGame) to(InGameSavingMapForDesyncReport)
53781.336 Info ServerMultiplayerManager.cpp:993: UpdateTick(1578993) Serving map(/opt/factorio/temp/mp-save-11.zip) for peer(7) size(40073169) crc(3256899455)
53781.337 Info ServerMultiplayerManager.cpp:776: updateTick(1578993) changing state from(InGameSavingMapForDesyncReport) to(InGame)
53781.416 Info ServerMultiplayerManager.cpp:925: updateTick(1579002) received stateChanged peerID(7) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
53781.452 Info ServerMultiplayerManager.cpp:925: updateTick(1579004) received stateChanged peerID(7) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
53784.098 Info ServerMultiplayerManager.cpp:925: updateTick(1579163) received stateChanged peerID(7) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
53792.469 Info ServerMultiplayerManager.cpp:925: updateTick(1579665) received stateChanged peerID(7) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
53794.483 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (7)
53794.483 Info ServerMultiplayerManager.cpp:925: updateTick(1579786) received stateChanged peerID(7) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
2019-11-06 08:20:27 [LEAVE] Fank left the game
53794.483 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(1522800) removing peer(7).

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Klonan
Factorio Staff
Factorio Staff
Posts: 5150
Joined: Sun Jan 11, 2015 2:09 pm
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Re: [0.17.75] Desync on join after long idle time in pause

Post by Klonan »

That is a lot of mods

Unless you can narrow it down to something that could specifically be the base games fault, I am gonna say this is a mod problem

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