[17.21] Desync on 2nd connection

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
Post Reply
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat Mar 23, 2019 1:01 am

[17.21] Desync on 2nd connection

Post by KingPin » Fri Mar 29, 2019 3:07 am

hi, I am using a few mods predominantly Bob/Angel and factorissmo2 along with squeak through, RSO etc.
since 17.16 ( - 17.21) I am getting a desync on the second connection to the server, it can be the first player logging out and logging back in or a different player trying to login and I get the same result. I have debugged by removing plugins and testing and only one that fixes it is removing factorissmo2.

I have been researching how to debug this on discord + google & reddit for past few days but figuring out how to fix desync seems to be, find mod causing desync => remove mod => profit. which doesnt work here because removing factorissmo kills 80% of my factories.

The machine is a beefy dual E5 Xeon with 64 gigs of ram and a gigabit connect so keeping up with factorio shouldn't be an issue.

link to desync report: https://www.dropbox.com/s/cr9kgrd5rskrt ... -23-16.zip

Any help is appreciated. thank you.

Post Reply

Return to “Desyncs with mods”

Who is online

Users browsing this forum: No registered users