desync reports are on http://sawchuk.horse
The Server is running on Ubuntu 17.10 x64 Ive never noticed any issues with CPU or memory while playing. We started a new save due to this bug just the other day and now after 3 hours it's back in this new save. The order of events is I join the server and after about 3-5 mins the server will say its saving a local version of the save for me then reload the servers save, this will loop until I get kicked for max desync.
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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