[1.88] Crash logging in to server - SE

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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GGProGamin
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[1.88] Crash logging in to server - SE

Post by GGProGamin »

After logging out earlier today, I tried logging back in after I left the world in the blueprint sandbox (no problems here it's worked fine before). However, the instant the game loaded in, it said the server was saving, then redownloading map, and then it gave the dsync error. After multiple tries it's here to stay.

https://drive.google.com/file/d/1U0kt0M ... sp=sharing

Loewchen
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Re: [1.88] Crash logging in to server - SE

Post by Loewchen »

Are you reporting a crash or a desync?

GGProGamin
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Re: [1.88] Crash logging in to server - SE

Post by GGProGamin »

A dsync

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