Yet another "Steam engine backup" solution (simple&low tech)

Power Plants, Energy Storage and Reliable Energy Supply. All about efficient energy production. Turning parts of your factory off. Reliable and self-repairing energy.
User_Name
Fast Inserter
Fast Inserter
Posts: 142
Joined: Sun May 18, 2014 2:07 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by User_Name »

Yes, it's 212MJ per tank

Image
Attach your blueprints to forum posts with Foreman or Blueprint string.
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by ssilk »

Hm. If it is 250 MJ instead of 2.5... it would sound quite matching... But where is my calculation error? Are the units multiplied by 100 or the heat capacity per unit? Units sounds logical.

All I found was

Code: Select all

    fluid_box =
    {
      base_area = 250,
      pipe_covers = pipecoverspictures(),
      pipe_connections =
      {
        { position = {-1, -2} },
        { position = {2, 1} },
        { position = {1, 2} },
        { position = {-2, -1} },
      },
    },
Does base_area=250 mean it is 250 * 10 (= pressure/level)?
Perhaps "a unit" is 0.01, that means we have 250000 units? It is just displayed as "2500.00"?

PS: For correct tests if this is really 212 MJ I would say you need about 10 or more tanks to reduce internal calculation errors. :)
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
User_Name
Fast Inserter
Fast Inserter
Posts: 142
Joined: Sun May 18, 2014 2:07 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by User_Name »

ssilk wrote: PS: For correct tests if this is really 212 MJ I would say you need about 10 or more tanks to reduce internal calculation errors. :)
Don't have that many spare capacitors.
Also, the number sits well with me.
212/250=0.85
0.85 can be the efficiency of the steam engine, or the temperature difference between the boiling water and environment (100-15).
Probably the latter.

Anyway, this is mostly useless information since there are no electric boilers in the game, so even with liquid tanks taking 20x less space than equal capacitor bank (and I'm not even comparing production costs!), it is still impossible to store solar energy that way.
Attach your blueprints to forum posts with Foreman or Blueprint string.
User_Name
Fast Inserter
Fast Inserter
Posts: 142
Joined: Sun May 18, 2014 2:07 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by User_Name »

ssilk wrote:
User_Name wrote:One water tank stores 210 MJ of energy (that is equal to 42 capacitors, but take much less space)
Sorry for my stupid question, but how have you found that out?

My calculation ( https://forums.factorio.com/wiki/inde ... gy_storage ) is much less (2.5 MJ).

I already thought, that it must be much more. :) So - again - I just want to ask how you found that out. :?:
Can you correct the wiki?
It still says 2.5Mj, which is 85 times off the real value.
Attach your blueprints to forum posts with Foreman or Blueprint string.
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by ssilk »

I corrected it, but this bugs me in two directions. A) you can change it yourself. Just need an account B) I still want to know, how this is calculated.:)
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Fatmice
Filter Inserter
Filter Inserter
Posts: 808
Joined: Thu Dec 04, 2014 11:03 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by Fatmice »

Sorry to dig this up, but the calculation is rather simple.

Tank has 2500 units of water.
Steam engine generate at 100% efficiency.

Energy contained in fuel is converted by the boilers to hot water, which is just a liquid form of energy. This water holds energy at ratio of 1KJ/degree/unit_of_water. Since water is set to have a maximum temperature of 100 degree and minimum of 15 degree, the most energy that can be in a unit_of_water is 85 KJ. Therefore, the steam generator can extract at most 85 KJ of energy from a unit_of_water. The tank therefore held 2500x85KJ = 212500 KJ or 212.5 MJ.

This agrees nicely with all the tests that I've done and also makes sense when you look at the way steam generator works. They generate 510 KW while consuming 6 units_of_water/s => (510 KJ/s) / (6 units_of_water/s) = 85 KJ / unit_of_water. The dimensional analysis also make sense (KJ/s) / (Water/s) = KJ/Water. Since steam generator does not generate power when given water at 15 degrees, but does so at maximum performance when given water at 100 degree, it can only be deduced that 100 degree water holds 85 KJ / unit_of_water. QED
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low t

Post by ssilk »

Ah. Yes, this is by degree! Thanks. :)

Edit:
https://forums.factorio.com/wiki/inde ... emperature

I corrected the right usages of work and energy. (Hope so)
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Erok21
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Apr 13, 2016 4:05 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low tech)

Post by Erok21 »

Help me understand the advantage of using a system like this vs simply overloading your electric generation. Thanks for the clever build!
Koub
Global Moderator
Global Moderator
Posts: 7778
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Yet another "Steam engine backup" solution (simple&low tech)

Post by Koub »

Nice Necro :)
But here's my answer : How can you know you'll get a particularly deadly attack one particular night (or even day) ? A setup with let's say 25% comfort margin is nice, but if you're unlucky with biter attacks and have your lasers shoot a lot, you might not recharge your accus as much as you'd want. The problem is you'll notice you're short of stored energy when all your factory, defenses included, will instantly stop working in the middle of the night. And you'll be totally helpless until the sun is high enough to provide you decent power.

With such a system, you have a backup that will always be ready for the unexpected moment. And it might save your butt, because even if you don't produce enough power to run your factory at full speed, you can at least have enough to power your laser turrets :)
Koub - Please consider English is not my native language.
Aru
Fast Inserter
Fast Inserter
Posts: 212
Joined: Wed Apr 13, 2016 11:31 pm
Contact:

Re: Yet another "Steam engine backup" solution (simple&low tech)

Post by Aru »

This is mine.

viewtopic.php?p=148688#p148688

It's not simple or low tech, but, it's designed with laser turrets in mind. So, it takes 0.20s to turn on fully, and will stay on for a configurable amount of time before it is eligible for shut down, so that even power cycling won't diminish turret output. I don't know if that's what OP meant by 'clock' or not, but it's faster than taking several "seconds".
Instructor
Burner Inserter
Burner Inserter
Posts: 14
Joined: Fri May 20, 2016 6:07 am
Contact:

Re: Yet another "Steam engine backup" solution (simple&low tech)

Post by Instructor »

Simple and brilliant.
joe_da_cro
Inserter
Inserter
Posts: 28
Joined: Sun Mar 06, 2016 7:09 am
Contact:

Re: Yet another "Steam engine backup" solution (simple&low tech)

Post by joe_da_cro »

i do something very similar.

i use a set up where i have a longer belt track for the coal meaning the boiler gets more than one fuel (incase of inserter needing fuel) then i have a inserter removing excess fuel so that there is only fuel in the boiler that its actually using. it costs extra space and belts but the redundancy is worth it.
Post Reply

Return to “Energy Production”