16K sandbox

Clever and beautiful constructions, bigger than two chunks
- Defense: killing biters as an art
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- Main Bus Concepts
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Please provide us with blueprints or saves, if that makes sense of course.
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Clever and beautiful constructions, bigger than two chunks
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Aanrecht
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16K sandbox

Post by Aanrecht »

I made a map with editor to see what UPS my PC could run when a base would run 16000 science per minute.

Turns out it's about 14.5UPS (future edit: for context this was on 0.17.79)

I want to share this map so other people can see how many UPS their PC's can do.

UPS on 0.17: 14
UPS on 1.1.37: 31

LAST EDIT ON August 9 2021:
I made a Reddit post: https://old.reddit.com/r/factorio/comme ... benchmark/
Original 0.17.79: https://www.dropbox.com/s/xt88e7qa7imfm ... t.zip?dl=0
Updated to 1.0: https://www.dropbox.com/s/yoigyf6wg1yqb ... 0.zip?dl=0
Updated to 1.1.6: https://www.dropbox.com/s/1bp6i5f8cen18 ... 6.zip?dl=0
Updated to 1.1.37: https://www.dropbox.com/s/q52vj6dgdwo5w ... 7.zip?dl=0

Pictures:
Production graph
Science belts into Labs
OVERVIEW
Green chips on belts
Rockets
Colours
Last edited by Aanrecht on Mon Aug 09, 2021 7:46 pm, edited 3 times in total.

Aanrecht
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Re: 16K sandbox

Post by Aanrecht »

I don't know if the attachement on the previous post worked but I can't see it so... here.
..

Ok. So i'm gettin a error. : Error parsing server response.

So Let's try THIS

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Re: 16K sandbox

Post by Aanrecht »

Some people on reddit already posted some results.

Highest score at this time is 18.8UPS.

https://old.reddit.com/r/factorio/comme ... us_15_ups/

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Re: 16K sandbox

Post by Aanrecht »

Revisiting this since a friend of mine is running this as well.
After the 1.0.0 release Factorio is running significantly better as the results I posted before.
Where I got 14.5fps before I get 17.1fps now! (stable ish)

I even get 17.9fps if I zoom all the way in.

Hardware is unchanged.

Image

hornetDC
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Re: 16K sandbox

Post by hornetDC »

Can you upload 1.0 save? Dropbox save is <0.18

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Re: 16K sandbox

Post by Aanrecht »

hornetDC wrote:
Wed Dec 30, 2020 2:17 pm
Can you upload 1.0 save? Dropbox save is <0.18
Sure thing. I'll do it this week.


Edit: It didn't take long.

1.0 link here: https://www.dropbox.com/s/yoigyf6wg1yqb ... 0.zip?dl=0

1.1.6 link here: https://www.dropbox.com/s/1bp6i5f8cen18 ... 6.zip?dl=0

0.18 ran at 14.5 ups/fps
1.0 ran at 20 ups/fps
1.1.6 ran at 32.8! ups/fps

That is a 2.3X increase in speed!
That is amazing!


Edit 2: For reference.

CPU: i7-7700K @4.5Ghz
RAM: 2x 16GB @ 2400Mhz (Dual channel)
GPU: RX480 @ 2560x1440 (144hz)

OS: SATA-600 SSD
GAME: NVMe SSD
Last edited by Aanrecht on Thu Dec 31, 2020 6:23 pm, edited 1 time in total.

adam_bise
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Re: 16K sandbox

Post by adam_bise »

You guys should post your CPU with these for comparison :D

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Re: 16K sandbox

Post by Aanrecht »

adam_bise wrote:
Thu Dec 31, 2020 6:23 pm
You guys should post your CPU with these for comparison :D
Yah. I realised that just when I finished posting. Editted post.

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NotRexButCaesar
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Re: 16K sandbox

Post by NotRexButCaesar »

I bet you could push performance higher by removing splitters
: Alea jacta est. Determine what you intend to accomplish with an action before execution.
Have you ever heard the gospel? Most have not.

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ptx0
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Re: 16K sandbox

Post by ptx0 »

if you can remove belt balancers and clock your inserters on circuits and remove circuits from belts you will have a better performance here for sure
My Mods - Fish Per Minute base size metric - Use your crashed spaceship as a belt balancer?
• • •
Base: Bob's @ 1 Million SPM
• • •
Linear search and overflows are indicative of sloppy coding practices.

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SackCFix
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Re: 16K sandbox

Post by SackCFix »

Hey Aanrecht thanks for updating your map! I tried it on my very old shitty Hardware:

Laptop:
Intel Quad Core 2 Q9000 @ 2.0GHz
8GB RAM

-> 10 UPS!

PC:
Intel i3-3220 @3,3GHz
4GB RAM (broken)

-> 18 UPS!

[Both in 1.1.6]

I'm sure my PC could go faster but at the moment my RAM is a absolute mess and i need to replace it. SSD would be usefull though, compared to a 10 year old HDD :lol:

Still amazing how this can run on such Hardware, i'm pretty impressed by the fact that there are millions of items on belts and my pc didn't crash.

@Aanrecht:
That base is a absolute monster :D Thanks for sharing! Cool to see such a base in detail.

@All:
I's there even worse Hardware out there anybody playing factorio on?



Cheers!

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Re: 16K sandbox

Post by Aanrecht »

SackCFix wrote:
Sun Jan 03, 2021 1:37 pm
Hey Aanrecht thanks for updating your map! I tried it on my very old shitty Hardware:
* snip *
@Aanrecht:
That base is a absolute monster :D Thanks for sharing! Cool to see such a base in detail.
Thanks! Good to see that people are actually using the map as a benchmark.
It has something like 1.5 million blue belts which - I think - are all full.

(It's also not even my biggest savegame, I built a game in 0.16 with a friend that relied on trains and was WAY bigger)

Edit: Made a post on reddit too:
https://old.reddit.com/r/factorio/comme ... benchmark/

Sarpar
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Re: 16K sandbox

Post by Sarpar »

SackCFix wrote:
Sun Jan 03, 2021 1:37 pm
Hey Aanrecht thanks for updating your map! I tried it on my very old shitty Hardware:

Laptop:
Intel Quad Core 2 Q9000 @ 2.0GHz
8GB RAM

-> 10 UPS!

PC:
Intel i3-3220 @3,3GHz
4GB RAM (broken)

-> 18 UPS!

[Both in 1.1.6]

I'm sure my PC could go faster but at the moment my RAM is a absolute mess and i need to replace it. SSD would be usefull though, compared to a 10 year old HDD :lol:

Still amazing how this can run on such Hardware, i'm pretty impressed by the fact that there are millions of items on belts and my pc didn't crash.

@Aanrecht:
That base is a absolute monster :D Thanks for sharing! Cool to see such a base in detail.

@All:
I's there even worse Hardware out there anybody playing factorio on?



Cheers!
Now Try having a Intel Celeron(J3060) and 4gb ram with an HDD

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Re: 16K sandbox

Post by azesmbog »

Processor I7-9700K
Game version 1.1.5
The minimum scale is 33-34 UPS
Maximum scale - 46-47 UPS

Game version 1.1.6
Minimum scale - 34.3 UPS
Maximum scale - 46.7 UPS

In the latest version, the UPS somehow "twitches" less

But on the factoriobox on my version 1.1.5, the UPS is higher than on 1.1.6, which is why I checked two versions.

I think on the latest processors from AMD, the UPS should be at least 50-55 :) Extrapolating.

Note - this is according to the UPS indicator built into the game (F4)
by the numbers on the playing field - 15.988 - which numbers to believe?))))

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Re: 16K sandbox

Post by Aanrecht »

Updated the savegame to 1.1.37.
Also added some radars so you can see more when not using "/editor" or other tricks

Stable UPS on my build is now 31.5

Updated link here and in openingspost:

https://www.dropbox.com/s/q52vj6dgdwo5w ... 7.zip?dl=0
Image
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