+ fastest solution
+ can load a lot different item types (up to 44 per one system)
+ simple to build and setup
- average size
- doesn't load to full stack (sometimes there can be items missing to up to max-1 stack inserter's capacity)
- needs enough items to get full desired amount
Smart loader v3: 00:09.49 (on empty wagon, on full item stacks it is slower) (test results below)
+ super fast solution if items are not full in wagon (time result shown is for empty container)
+ can load a lot of different item types
+ comfortable setting up if someone reads my instruction below
- slower with full item stacks in wagon (few secs more, depends on setup it can still be fastest way, other solutions don't care about full stack, so if stacks are full then other solutions will work faster)
- big size
- filtering stack inserters required
- doesn't load to full stack (sometimes there can be items missing to up to 3 to be fully loaded)
- not comfortable without reading instruction
XKnight's solution v2:
+really fast
+loads items to fullstuck
- requires stack inserters, blue belts
XKnight's solution: 0:17.36
+ really fast
+ loads items to fullstack
- works only on last tech (to make it work on lower techs setup needs to be some adjusted for every tech)
- requires stack inserters, blue belts
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Smart loader V2: 0:22.91
+ fast solution (slower than XKnight's)
+ loads items to fullstack
+ works on every tech (didn't test yet, but it should do so)
- requires stack inserters, blue belts
Smart loader v1: 1:06.15
+ loads items to fullstack
+ works with every tech
+ uses stack inserter, but can be changed on another inserter if player doesn't have
- really slow loading times
- really big building area
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Other solutions.
Magazine Delivery v1
Magazines for storing goods that are needed localy, but their production is far away,
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Parts for the systems.
I will put here parts that can be used to create bigger systems.
Cloning constants to loop *3
Copies constants and makes them 3x bigger (but they will stay x3 set constants without increasing number)
Dynamic filter changer
It is big and you have to tweak some numbers in it to work for more items, but here it is: