Movie Player

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DaveMcW
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Movie Player

Post by DaveMcW »

I built a full color movie player. See it in action:

Image

Or download the save: sandstorm.zip


It has a 178x100 display, and 34MB of memory. In theory it could run at 60 FPS, in practice it runs at 1 FPS in Factorio 0.14.

I designed the movie player in 10 sections, then built them all from the same blueprint.
10-sections.jpg
10-sections.jpg (323.65 KiB) Viewed 328315 times
Each section has 3 parts: display, decoder, and memory.
display-decoder-memory.jpg
display-decoder-memory.jpg (116.95 KiB) Viewed 328315 times
Last edited by DaveMcW on Sun Nov 20, 2016 10:24 am, edited 1 time in total.

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DaveMcW
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Re: Movie Player

Post by DaveMcW »

Display

I use this combinator design to fit many color signals on one wire.
color-signals.gif
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The processing time is O(n^2) where n is the number of signals the wire. So I split the signals between 5 wires to improve performance. Three wires can run along a column of combinators, and the other two hop along lamps to reach the distant combinators. The wire diagram looks like this. (They are really all green wires.)
wire-diagram.jpg
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DaveMcW
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Re: Movie Player

Post by DaveMcW »

Decoder

The decoder takes 5x 30-bit signals as input, and produces 50x 3-bit colors as output.
decoder.jpg
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Here is how it works on a binary level:
binary.jpg
binary.jpg (74.77 KiB) Viewed 252431 times
Encoder

I published my encoder script on GitHub: https://github.com/DaveMcW/factorio-movie-maker
Last edited by DaveMcW on Wed Nov 23, 2016 9:33 am, edited 3 times in total.

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DaveMcW
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Re: Movie Player

Post by DaveMcW »

Memory

The memory uses a simple lookup scheme, with a frame select signal on the green wire and 180 data signals on the red wire.
memory.jpg
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This decider combinator setup has poor performance when used with a high number of signals. Here are my performance stats:
performance.jpg
performance.jpg (454.06 KiB) Viewed 328307 times

Danielv123
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Re: Movie Player

Post by Danielv123 »

This is all well and good, but... Songname?

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Smarty
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Re: Movie Player

Post by Smarty »

holy.. but... but..

That is amazing!

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Re: Movie Player

Post by Acarin »

Dave, you never cease to amaze me with your Factorio skills. That is... Extremely impressive :-)

Grimakar
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Re: Movie Player

Post by Grimakar »

You really should put this save to the Performance optimization - post your saves Thread. This really makes my computer burn :D

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Necriptos
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Re: Movie Player

Post by Necriptos »

holy hell how on earth

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Re: Movie Player

Post by jasa_m »

amazing!!

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steinio
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Re: Movie Player

Post by steinio »

How can i watch the Netflix Series? :)
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RichPL
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Re: Movie Player

Post by RichPL »

I'm out....

srs tho.

I consider myself not too un-smart, heck sometimes I get a little swell of pride when I do something moderately clever. But this, this blows my freekin' mind.

Axios
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Re: Movie Player

Post by Axios »

Amazing! Congratulations!

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impetus maximus
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Re: Movie Player

Post by impetus maximus »

Factorio might get an AO rating now. :lol:

really impressive. holy cow.

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Re: Movie Player

Post by JJosh »

But before we talk about the circuit network, we have to talk about parallel universes.

Grimakar
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Re: Movie Player

Post by Grimakar »

Hey Dave, you made it. The Gamestar is writing about you^^
http://www.gamestar.de/spiele/factorio/ ... 05606.html

Hope you understand german :D

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Re: Movie Player

Post by GosuGian »

Holyshit!
MIND = BLOWN

Zeblote
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Re: Movie Player

Post by Zeblote »

60000 views in 1 day ...?

aober93
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Re: Movie Player

Post by aober93 »

yeas got news coverage lol

Rahjital
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Re: Movie Player

Post by Rahjital »

Holy crap, 34 megabytes of memory! With that you could store the entirety of Doom 1 and 2 and still have 8MB to spare. That's seriously impressive!

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