Tetris... in Factorio?

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piriform
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Re: Tetris... in Factorio?

Post by piriform » Thu Mar 24, 2016 12:42 pm

Very nice work!
So what's next? Pacman or Space Invaders? :D

Fish
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Re: Tetris... in Factorio?

Post by Fish » Thu Mar 24, 2016 1:21 pm

Wow, nice job! :shock:

Koub
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Re: Tetris... in Factorio?

Post by Koub » Thu Mar 24, 2016 8:24 pm

piriform wrote:Very nice work!
So what's next? Pacman or Space Invaders? :D
Factorio :)
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Re: Tetris... in Factorio?

Post by Koub » Thu Mar 24, 2016 11:18 pm

[Koub] Topic moved to "Show your creations" upon a member's suggestion :). Surely this is a creation that deserves to be shown.
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Smarty
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Re: Tetris... in Factorio?

Post by Smarty » Fri Mar 25, 2016 4:04 pm

Koub wrote:
piriform wrote:Very nice work!
So what's next? Pacman or Space Invaders? :D
Factorio :)

Wait what? :shock:

factorio in factorio?

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Re: Tetris... in Factorio?

Post by Koub » Fri Mar 25, 2016 9:35 pm

I've seen game of life playing game of life. It's the most amazing thing I've ever seen, so much Inception-like :).
Admit it : Factorio playing Factorio would be totally mind blowing - even if I'm aware it can't be done ^^
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Evan_
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Re: Tetris... in Factorio?

Post by Evan_ » Sat Mar 26, 2016 6:49 am

Koub wrote:Factorio playing Factorio would be totally mind blowing - even if I'm aware it can't be done ^^
Strange, I can't do the opposite. I always play Factorio while playing Factorio. And it's totally mindblowing indeed.

Awesomesauce Tetries by the way.

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Re: Tetris... in Factorio?

Post by vanatteveldt » Sun Mar 27, 2016 5:19 pm

piriform wrote:Very nice work!
So what's next? Pacman or Space Invaders? :D
For inspiration: https://www.youtube.com/watch?v=j2cMHwo3nAU

Armok Invaders, space invaders implemented within Dwarf Fortress. The perils of including a turing complete system within your game...

piriform
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Re: Tetris... in Factorio?

Post by piriform » Sun Mar 27, 2016 10:10 pm

The perils of including a turing complete system within your game
Perils, what perils? If that's the worst that can happen, then bring it on. I'm almost certain that the Laundry Files scenario is just fiction and could never happen in RL or Factorio..... I think :?


ps :)

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Re: Tetris... in Factorio?

Post by zytukin » Mon Mar 28, 2016 1:59 am

need some way to play notes now so you can add the classic tetris music :D

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SiC
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Re: Tetris... in Factorio?

Post by SiC » Mon Mar 28, 2016 3:44 am

Good god, this makes me despair. I don't even get the first thing of what's going on there :D

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Re: Tetris... in Factorio?

Post by Kronoz » Thu Mar 31, 2016 4:52 pm

I am so impressed I have no words

I'll just leave it at that

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Re: Tetris... in Factorio?

Post by indjev99 » Mon Apr 04, 2016 1:38 pm

Damn! I thought it would take a lot more than 125 combinators.

AlexTheNotsogreat
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Re: Tetris... in Factorio?

Post by AlexTheNotsogreat » Wed Jun 01, 2016 1:00 am

Things like this define sandbox games to me. Snakes and Ladders in Minecraft (Hypixel), A semi truck in KSP (Hazard-ish), and now Tetris in Factorio. What's next! :shock:

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Re: Tetris... in Factorio?

Post by ssilk » Wed Jun 01, 2016 1:07 am

I made it sticky, cause someone can learn a lot from it.
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siggboy
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Re: Tetris... in Factorio?

Post by siggboy » Wed Jun 01, 2016 12:20 pm

Sticky was long overdue. Just found this. XKnight is the Combinator God.
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Re: Tetris... in Factorio?

Post by DemiPixel » Thu Jun 23, 2016 7:33 pm

XKnight wrote:Amazingness
Would implementing the other two tiles be too difficult or did they just happen not to appear in that gif?

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Re: Tetris... in Factorio?

Post by XKnight » Sun Jun 26, 2016 5:55 pm

DemiPixel wrote:
XKnight wrote:Amazingness
Would implementing the other two tiles be too difficult or did they just happen not to appear in that gif?
If I remember correctly, there one additional row on the bottom and one additional column at the left and right side of the playfield.
These cells are not the part of the display, because they are internally used to prevent invalid rotation/moves and they are always ON.
So, in fact there 31 rows... also, 32-nd row is very difficult to implement, because it can not be processed with any bitwise shift.

But this is only a restrictions of the chosen solution and I am 100% sure that it is possible to make tetris with 360x360 display.

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Re: Tetris... in Factorio?

Post by Sneak555 » Sun Jul 10, 2016 10:57 pm

FACTORIO...the game where you build factorys so that you can upgrade your factorys till you can build a rocket to laun---ooooh tetris....-----

:lol: :mrgreen:

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Re: Tetris... in Factorio?

Post by jask » Mon Jul 18, 2016 11:52 am

Awesome! I bow to your skills.
piriform wrote:
The perils of including a turing complete system within your game
Perils, what perils? If that's the worst that can happen, then bring it on. I'm almost certain that the Laundry Files scenario is just fiction and could never happen in RL or Factorio..... I think :?


ps :)
What is Laundry files scenario?

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