Thanks for a fast reply! I think I found it myself a few minutes after my post :psiggboy wrote:The number of wagons is set in the arithmetic combinator that does the multiplication, right next to the constant combinators that store all the amounts "per wagon". There's another arithmetic combinator that subtracts "zero", you do not need this at the moment, but it will become clear what it's for when I describe the setup for multi-providers. (Leave that combinator alone, let it subtract "zero", it's basically doing nothing at the moment in your setup.)
The demo was created in the latest Factorio release 0.13.17, update your game and it will work.
Just to be certain we are talking about the same one, its this one, right?
The others where really easy to find, especially the depot lanes where you used a train signal.
To make it clearer with the number of wagons you could perhaps do the same there and have a constant combinator with wagon signals in it.
Thought I was on the newest build, didnt realize they released a new one yesterday, for some reason I thought I was on .19, when in fact I was on .16...
Just want to check another thing with you, it seems now that I get two trains sent to the same station straight after eachother before the first one is done unloading?
Situation is:
I have less than 50k lead ore in buffer, I also have it set to request when under 100k, so value in constant combinator is -100k.
First train gets sent and 48k is reserved. Its still below 100k in the one comparing in stock materials to constant combinator output, so its ok to send another train.
But before it would wait for station to become free before sending second train, now it sends it straight away.
Is this an intended change or did I find something strange?
I dont mind since it fills buffers faster