2.0 Multi Cargo Train Stop

This board is to show, discuss and archive useful combinator- and logic-creations.
Smart triggering, counters and sensors, useful circuitry, switching as an art :), computers.
Please provide if possible always a blueprint of your creation.
katastrof
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Manual Inserter
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Joined: Sun Jan 05, 2025 9:23 pm
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2.0 Multi Cargo Train Stop

Post by katastrof »

- Chests' decider determines if item level is low.
- If level is low for more than one, the selector randomly picks one every 10 sec.
- Train count read from each train stop.
- If train count =0, Deciders set the train limit to 1 (from zero) for the current random needed item.

Works really well for Nauvis science packs.
Screenshot 2025-01-05 154413.png
Screenshot 2025-01-05 154413.png (6.05 MiB) Viewed 72 times
Requests one train as a time randomizing outputs
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