[0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

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PyroFire
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[0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by PyroFire »

Circuitissimo
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A composite combinator combined with combinations of combinators from a combinator combinator.

Allows you to "enter" a special combinator to build a circuit network inside it, which is then deployed over this special combinator in the real world. This lets you seamlessly condense complex circuitry into a single combinator.

This mod is perfectly efficient because it literally uses tiny combinators, and the surface it creates for you to configure is only temporary for you to configure it.

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Claudius1729
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Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by Claudius1729 »

This mod sounds really promising, any one tested it extensively ?

PyroFire
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Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by PyroFire »

Claudius1729 wrote:
Sun Nov 24, 2019 4:45 pm
This mod sounds really promising, any one tested it extensively ?
Although i haven't done "extensive" tests, it works as advertised.

Sopel
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Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by Sopel »

This is super cool. And using normal combinators but scaled to fit more in a single tile is very clever, and should have no impact on performance. I will cetrainly use it when I happen to need more complicated circuitry.

Optymistyk
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Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by Optymistyk »

I've just installed this mod and I got the impression that it's supposed to allow you to blueprint and copy Circuitissimo combinators. However when creating a blueprint all the mini-combinators inside don't get included, so the copied combinator is empty. The only way to copy the combinators inside is to shift-right click, shift-left click to copy settings - but that's not quite what I wanted as I was hoping to create a blueprint library of integrated circuits. Am I missing something or is that it?


tbghfactory
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Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by tbghfactory »

Hi,

I just downloaded this mod as it has been something I've been wanting for ages.

but...

How does it actually work? I use the mod in an existing save, and I have researched the required tech as far as I can tell, and I have the "wire pole" item available for crafting, but I don't see the "Circuit Chip Advanced Combinator" anywhere in my crafting window? Am I missing something or is the mod broken?

(Also using the Advanced Combinator mod and the Power Combinator mod - dno if that messes with something. Disabling them doesn't change anything)

RickJS
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Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Post by RickJS »

Where are the basic instructions? I don't even know what button exits the interior. I also need information on what entries to make in the constant combinators on the ends. A blueprint of a worked example would help.

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