[MOD 0.18] LongerBurnerPhase

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QGamer
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[MOD 0.18] LongerBurnerPhase

Post by QGamer »

Adds new burner machines to extend the Burner Phase, make burner-powered devices less obsolete, and throws in a couple of eco-friendly things.

Name: LongerBurnerPhase
Author: Q
License: MIT
Supported Factorio Versions: 0.16 - 0.18
Latest Factorio Version: 0.18.30
Latest Version of Mod: 1.2.2
Download from official Mod Portal: mods.factorio.com/mod/LongerBurnerPhase

For more details, read the description on the mod portal page.
Major Features
Minor Features
Mod Compatibility
Changelog
Last edited by QGamer on Sat Jul 04, 2020 6:54 pm, edited 11 times in total.

CJ5Boss
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Re: [MOD 0.16] LongerBurnerPhase

Post by CJ5Boss »

Pretty nice! I like how it takes obsolete things from the beginning of the game and can implement them late game, brings new ways to use old materials and a bit of nostalgia.
"Artillery laser cannon shotgun uranium explosive turret tanks" would be the greatest thing ever.
You might try checking out my mod: https://mods.factorio.com/mod/CJs_QoL_Research_Ver1

QGamer
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Re: [MOD 0.16] LongerBurnerPhase

Post by QGamer »

CJ5Boss: I'm glad you like it! Are there any parts of it you feel could be improved?

To everyone who uses this mod: what are your thoughts? I'm open to suggestions, although I can't promise I'l implement everything. Please leave feedback!

Also, a new version (0.17) of Factorio is coming out & I do plan to update all of my mods for it, including a couple of tiny finishing touches to this mod.

Edit: version 1.1.0 has been released for Factorio version 0.17.

Wildejackson
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Re: [MOD 0.17] LongerBurnerPhase

Post by Wildejackson »

This mod is so cool! I love the scenario as a fun time waster sometimes before work.

QGamer
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Re: [MOD 0.17] LongerBurnerPhase

Post by QGamer »

Thank you for the feedback!

SmileyMan72
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Re: [MOD 0.17] LongerBurnerPhase

Post by SmileyMan72 »

Hi Q, thought it might be easier and cleaner to post logs here than in the mod portal?

1.1.5 now failing with HD sprites on the furnace shadow:

Code: Select all

   0.466 Loading mod settings LongerBurnerPhase 1.1.5 (settings.lua)
   0.472 Loading mod core 0.0.0 (data.lua)
   0.621 Loading mod base 0.17.66 (data.lua)
   0.705 Verbose PipelineStateObject.cpp:75: Time to load shaders in background: 0.452334 seconds.
   0.943 Loading mod LongerBurnerPhase 1.1.5 (data.lua)
   1.116 Loading mod base 0.17.66 (data-updates.lua)
   1.241 Loading mod LongerBurnerPhase 1.1.5 (data-updates.lua)
   1.375 Checksum for core: 2403267992
   1.375 Checksum of base: 3948013453
   1.375 Checksum of LongerBurnerPhase: 206651589
   1.560 Difficulty normal: Technology prerequisite 'electronics' on 'electric-engine' is redundant as 'lubricant' already contains it in its prerequisite tree.
   1.560 Difficulty expensive: Technology prerequisite 'electronics' on 'electric-engine' is redundant as 'lubricant' already contains it in its prerequisite tree.
   1.566 Verbose ModManager.cpp:473: Time to load mods: 1.11076
   1.599 Loading sounds...
   1.640 Info PlayerData.cpp:70: Local player-data.json unavailable
   1.640 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1565987226
   1.782 Crop bitmaps.
   1.836 Parallel Sprite Loader initialized (threads: 7)
   1.896 Verbose AtlasSystem.cpp:53: The given sprite rectangle (left_top=0x0, right_bottom=164x74) is outside the actual sprite size (left_top=0x0, right_bottom=81x64).
   1.897 Error AtlasSystem.cpp:1405: The given sprite rectangle (left_top=0x0, right_bottom=164x74) is outside the actual sprite size (left_top=0x0, right_bottom=81x64).: __base__/graphics/entity/stone-furnace/stone-furnace-shadow.png
   1.910 Initial atlas bitmap size is 16384
   1.910 Created atlas bitmap 2048x416 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.916 Verbose TextureProcessor.cpp:1109: GPU accelerated compression test: Time 5.494 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
   1.916 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.923 Parallel Sprite Loader initialized (threads: 7)
   1.954 Sprites loaded
   1.966 Generated mipmaps (5) for atlas [0] of size 2048x416   
   1.966 Custom mipmaps uploaded.
   1.966 Verbose AtlasSystem.cpp:869: Atlas memory size: 3.25MB; 0.00MB (virtual)
   1.966 Verbose AtlasSystem.cpp:870: Size of sprites outside of atlas: 0.00MB
   1.970 Factorio initialised
   1.970 Discord overlay detected (DiscordHook64.dll)
   1.976 Mods to disable:Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=164x74) is outside the actual sprite size (left_top=0x0, right_bottom=81x64).: __base__/graphics/entity/stone-furnace/stone-furnace-shadow.png

QGamer
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Re: [MOD 0.17] LongerBurnerPhase

Post by QGamer »

Thank you for letting me know of this bug.
I'll fix it as soon as I can, but unfortunately that will be a long time from now.

QGamer
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Re: [MOD 0.17] LongerBurnerPhase

Post by QGamer »

SmileyMan72: I was finally able to fix the bug. (At least, I think I fixed it. Let me know if you have any more problems.)
My next plan is to update the mod for the 0.18.x experimental version.

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