[MOD 0.11.x] NoMoreBots v1.0

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Turtle
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[MOD 0.11.x] NoMoreBots v1.0

Post by Turtle »

No more bots in your inventory! Are you tired of accidentally picking up bots while removing things such as belts? This mod removes the ability to pickup construction and logistics bots while they're in flight.

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NoMoreBots.zip
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Last edited by Turtle on Sun Jun 07, 2015 4:16 am, edited 1 time in total.
Airat9000
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Re: [MOD 0.10.x] NoMoreBots v1.0

Post by Airat9000 »

:D screen
Turtle
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Re: [MOD 0.10.x] NoMoreBots v1.0

Post by Turtle »

Airat9000 wrote::D screen
A screenshot would be pointless as this mod doesn't add anything visually. It would be just a picture of bots with the mouse over it.
Slan
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Re: [MOD 0.10.x] NoMoreBots v1.0

Post by Slan »

Nice idea. I take it.
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SHiRKiT
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Re: [MOD 0.10.x] NoMoreBots v1.0

Post by SHiRKiT »

This is useful in 99% of the cases! I'll use it as well. This is not useful on the case that I created a logistic system in a palce with a modded roboport that has less power consumption but has no internal space for robots.
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Ranakastrasz
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Re: [MOD 0.10.x] NoMoreBots v1.0

Post by Ranakastrasz »

I am glad you decided to post this, rather than keeping it to yourself, Thanks :D
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
goku90504
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Re: [MOD 0.11.x] NoMoreBots v1.0

Post by goku90504 »

will there be an update for later game versions?
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Ranakastrasz
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Re: [MOD 0.11.x] NoMoreBots v1.0

Post by Ranakastrasz »

It never stopped working.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Unifire
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Re: [MOD 0.11.x] NoMoreBots v1.0

Post by Unifire »

Can we expect an update for this?
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